DARK • BYPASS
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نمایش بیشتر1 968
مشترکین
+324 ساعت
+267 روز
-16530 روز
آرشیو پست ها
1 971
Ban Ana Ka Baad Sabka Koi Na Koi Excuses Ready Raheta Hai 😂😂
Be Like Anpard = Uneducated 😂
10 Year Ban = Cracking Or Changing Lib What The Excuse 😂
1 971
Imgui done with aimbot + bt + magic
Skyshot added + 90^ bt
Internal xhases
Single bypass set on sale imgui magic support ✨
Dm @COLDXFIREE
1 971
UI> Up
══════════════════
~ Game > BGMI
~ Bit > 64
~ Base Features
~ Smooth Esp
~ Bullet Track
~ Aimbot Smart
══════════════════
> Password:-
Join - @GALVNIC_BYPASS
Abhi Ke time Per Ye source Me Sare A To Z Feuters Hai..Best SrC
✅𝗝𝗼𝗶𝗻 𝗙𝗼𝗿 𝗠𝗼𝗿𝗲 ✧━━━━▣✧❅✦❅✧▣━━━━✧ ✬➜ 𝗝𝗼𝗶𝗻 : @GALVNIC_BYPASS ✬➜ 𝗝𝗼𝗶𝗻 : @GALVNIC_BYPASS ✬➜ 𝗝𝗼𝗶𝗻 : @GALVNIC_BYPASS ✧━━━━▣✧❅✦❅✧▣━━━
1 971
Repost from COLD X OFFICIAL
Imgui done with aimbot + bt + magic
Skyshot added + 90^ bt
Internal xhases
Single bypass set on sale imgui magic support ✨
Dm @COLDXFIREE
1 971
Grenade Tracking 4.4 BGMI SDK Based:
#pragma once
#include "SDK.hpp"
#include <string>
// credits : @knoxy_dev
inline std::string GrenadeWarning(SDK::AActor* actor, SDK::ASTExtraBaseCharacter* localPlayer) {
if (!actor || !localPlayer) return "";
if (actor->IsA(SDK::ASTExtraGrenadeBase::StaticClass())) {
auto uaeProjectile = (SDK::AUAEProjectile*)actor;
if (uaeProjectile->IsServerAlreadyExplodedCpp) {
return "";
}
std::string name = actor->GetName();
if (name.find("Smoke") != std::string::npos ||
name.find("Flash") != std::string::npos ||
name.find("Stun") != std::string::npos ||
name.find("Apple") != std::string::npos ||
name.find("Snowball") != std::string::npos) {
return "";
}
SDK::FVector gLoc = actor->K2_GetActorLocation();
SDK::FVector myLoc = localPlayer->K2_GetActorLocation();
float dx = gLoc.X - myLoc.X;
float dy = gLoc.Y - myLoc.Y;
float dz = gLoc.Z - myLoc.Z;
if ((dx*dx + dy*dy + dz*dz) <= 100000000.0f) {
auto grenade = (SDK::ASTExtraGrenadeBase*)actor;
if (auto instigator = (SDK::ASTExtraBaseCharacter*)grenade->Instigator) {
if (instigator == localPlayer || instigator->TeamID == localPlayer->TeamID) {
return "";
}
}
if (!grenade->HasBeenThrowedOut()) {
return "Grenade in Hand!!!";
} else {
return "Grenade Thrown!!!";
}
}
}
return "";
}1 971
𝗨𝗣𝗗𝗔𝗧𝗘 𝗕𝗟𝗢𝗖𝗞 𝗢𝗙𝗙𝗦𝗘𝗧
𝐁𝐆𝐌𝐈 4.4 32 𝐁𝐈𝐓
32 𝗕𝗜𝗧
MemoryPatch::createWithHex("libhdmpve.so", 0x12CAE0,"00 20 70 47").Modify();// update skip
;
𝐅𝐈𝐍𝐃 𝐁𝐘:- @Manish8x @darkxdevoloper @darkxdevoloper @darkxdevoloper
1 971
UI> CLICK HERE
══════════════════
~ Game > BGMI
~ Bit > 64
~ Version > 4.4.0
~ Base Features
~ Smooth Esp
~ Bullet Track
~ Aimbot
~ X-Hit Effect
~ No Recoil
~ Small Cross
~ Ipad View
══════════════════
> Password:- ANTICRACK
══════════════════1 971
UI> CLICK HERE
══════════════════
~ Game > BGMI
~ Bit > 64
~ Version > 4.4.0
~ Base Features
~ Smooth Esp
~ Bullet Track
~ Aimbot
~ X-Hit Effect
~ No Recoil
~ Small Cross
~ Ipad View
══════════════════
> Password:-
ANTICRACK
══════════════════
اکنون در دسترس! پژوهش تلگرام ۲۰۲۵ — مهمترین بینشهای سال 
