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آرشیو پست ها
Wcc 2 Offset
public class GroundController
private bool overStepBall; // 0xEE1
private float bowlingSpeed; // 0xE90
float bowlingSpeed; // 0xE90
private float bouncer; // 0x28C
te GameObject _BatsmanUniform; // 0x4B0
ublic GameObject[] fielderSkin; // 0x7B0
private int noOfFielders; // 0x738
public bool powerShot; // 0xB95
private bool wideBallChecked; // 0xE3C
private float fielderSpeed; // 0xE98
private float batsmanSkill; // 0x12A4
private float bowlerSkill; // 0x12A8
private bool fielderSlippedTheBall; // 0x13E1
private int currentBallNoOfRuns; // 0x2EC
private float groundRadius; // 0xAE0
private bool isRunOut; // 0xE5B
private bool isNoBallSet; // 0xEE2 always noball bot
private float battingTimingMeter; // 0x1130
private bool updateBattingTimingMeterNeedle; // 0x1150
private float batRadius; // 0x12A0
private int wicketKeeperAtStumps; // 0x13A0
HackersHouse.hijackParameters({
{ ['libName'] = "libil2cpp",
['offset'] = 0x1000,
['parameters'] ={ { "int", 1}, { "float", 2}, { "bool", true}},
['libIndex'] = 'auto'
},
{ ['libName'] = "libil2cpp",
['offset'] = 0x1020,
['parameters'] ={ { "int", 1}, { "float", 2}, { "bool", true}},
['libIndex'] = 'auto'
}
})
-- RVA: 0x1000 Offset: 0x1000
-- public static void Update() { }
-- RVA: 0x2000 Offset: 0x2000
-- public void AddHealth(float health) { }
HackersHouse.voidHook({
{ ['libName'] = "libil2cpp",
['targetOffset'] = 0x1000,
['destinationOffset'] = 0x2000,
['parameters'] ={ { "float", 999999} },
['repeat'] = 1,
['libIndex'] = 'auto'
}
})
HackersHouse.voidHookOff({
{ ['libName'] = "libil2cpp",
['targetOffset'] = 0x1000,
['destinationOffset'] = 0x2000,
}
})
HackersHouse.voidHookOff({
{ ['libName'] = "libil2cpp",
['targetOffset'] = 0x1000,
['destinationOffset'] = 0x1500,
},
{ ['libName'] = "libil2cpp",
['targetOffset'] = 0x1000,
['destinationOffset'] = 0x2000,
}
})
HackersHouse.voidHook({
{ ['libName'] = "libil2cpp",
['targetOffset'] = 0x1000,
['destinationOffset'] = 0x1500,
['parameters'] ={ { "int", 1}, { "float", 2}, { "bool", true}},
['repeat'] = 1,
['libIndex'] = 'auto'
},
{ ['libName'] = "libil2cpp",
['targetOffset'] = 0x1000,
['destinationOffset'] = 0x2000,
['parameters'] ={ { "int", 1}, { "float", 2}, { "bool", true}},
['repeat'] = 100,
['libIndex'] = 'auto'
}
})
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