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⚡ Welcome to Deception Mods ⚡ Your ultimate hub for: 🎮 Game Guardian tutorials 🧠 Modding techniques 🛠️ Tools & scripts 📱 Android hacking basics 🚀 Tips, tricks & bypass methods 📌 Beginner → Advanced level content 📌 Regular updates & working method

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Wcc2 Bowling Speed .lua

Wcc 2 Offset public class GroundController private bool overStepBall; // 0xEE1 private float bowlingSpeed; // 0xE90 float bowlingSpeed; // 0xE90 private float bouncer; // 0x28C te GameObject _BatsmanUniform; // 0x4B0 ublic GameObject[] fielderSkin; // 0x7B0 private int noOfFielders; // 0x738 public bool powerShot; // 0xB95 private bool wideBallChecked; // 0xE3C private float fielderSpeed; // 0xE98 private float batsmanSkill; // 0x12A4 private float bowlerSkill; // 0x12A8 private bool fielderSlippedTheBall; // 0x13E1 private int currentBallNoOfRuns; // 0x2EC private float groundRadius; // 0xAE0 private bool isRunOut; // 0xE5B private bool isNoBallSet; // 0xEE2 always noball bot private float battingTimingMeter; // 0x1130 private bool updateBattingTimingMeterNeedle; // 0x1150 private float batRadius; // 0x12A0 private int wicketKeeperAtStumps; // 0x13A0

Current working on offset

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𝖲𝖭 𝖵𝖨𝖯 𝖲𝖲𝖳𝖮𝖮𝖫_Skyn.apk

All Lua Tools.zip

These are examples how to make offset script

HackersHouse.hijackParameters({ { ['libName'] = "libil2cpp", ['offset'] = 0x1000, ['parameters'] ={ { "int", 1}, { "float", 2}, { "bool", true}}, ['libIndex'] = 'auto' }, { ['libName'] = "libil2cpp", ['offset'] = 0x1020, ['parameters'] ={ { "int", 1}, { "float", 2}, { "bool", true}}, ['libIndex'] = 'auto' } })

-- RVA: 0x1000 Offset: 0x1000 -- public static void Update() { } -- RVA: 0x2000 Offset: 0x2000 -- public void AddHealth(float health) { } HackersHouse.voidHook({ { ['libName'] = "libil2cpp", ['targetOffset'] = 0x1000, ['destinationOffset'] = 0x2000, ['parameters'] ={ { "float", 999999} }, ['repeat'] = 1, ['libIndex'] = 'auto' } }) HackersHouse.voidHookOff({ { ['libName'] = "libil2cpp", ['targetOffset'] = 0x1000, ['destinationOffset'] = 0x2000, } })

Example:-

HackersHouse.voidHookOff({ { ['libName'] = "libil2cpp", ['targetOffset'] = 0x1000, ['destinationOffset'] = 0x1500, }, { ['libName'] = "libil2cpp", ['targetOffset'] = 0x1000, ['destinationOffset'] = 0x2000, } })

HackersHouse.voidHook({ { ['libName'] = "libil2cpp", ['targetOffset'] = 0x1000, ['destinationOffset'] = 0x1500, ['parameters'] ={ { "int", 1}, { "float", 2}, { "bool", true}}, ['repeat'] = 1, ['libIndex'] = 'auto' }, { ['libName'] = "libil2cpp", ['targetOffset'] = 0x1000, ['destinationOffset'] = 0x2000, ['parameters'] ={ { "int", 1}, { "float", 2}, { "bool", true}}, ['repeat'] = 100, ['libIndex'] = 'auto' } })

Method_Patching_Library_V1.lua

GameGuardian-101.2.apk

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