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脚本已结束:
/*游戏进程: PUBG MOBILE(com.tencent.igce)
版本/UID: 4.4.4/21055
生成时间: 2026-06-05 18:39:15
基址: libUE4.so [0x75AEA30000]
频道: @QOHOOK
作者: 小柠檬 */
/*=================================*/
#define LocalPlayer_Offset: 0x1267f2c0
#define PlayerHealth_Offset: 0x12b05f34
#define PlayerShield_Offset: 0xfcfaad5c
#define PlayerPos_Offset: 0x125140b8
#define FOV_Offset: 0xfcfab358
#define WeaponCurAmmo_Offset: 0xfcfab2c8
#define WeaponTotalAmmo_Offset: 0x12b060a0
#define WeaponRecoil_Offset: 0x37ab5a0
#define SafeZoneSize_Offset: 0x4206bec
#define MatchRemainTime_Offset: 0x42bd298
#define PlayerKillCount_Offset: 0x52eb6740
#define PlayerRank_Offset: 0x52eb6740
#define MiniMapShow_Offset: 0x52ea3d74
#define FootStepShow_Offset: 0x52ea3d70
#define VehicleHealth_Offset: 0x41e9e25e
#define ThrowableCount_Offset: 0x52eb674c
#define HealItemCount_Offset: 0x52eb68f8
#define BackpackCapacity_Offset: 0x40a70279
#define EnemyShowSwitch_Offset: 0x52ea3d68
#define FpsShow_Offset: 0xfcfab36c
/*===== 搜索结束 =====*/
脚本作者: 小柠檬
退出.
脚本已结束::
脚本已结束:
/*游戏进程: PUBG MOBILE(com.tencent.igce)
ABI架构: 64位
版本/UID: 4.4.4/21055
抓取时间: 2026年06月05日 晚上 18时38分14秒
频道: @PUBGMYTNB
作者: 叶天 */
[·] [Gname 0x75b21df63c --> 0x37af634] [·] [375.0ms]
[·] [GName 0x75b8bf0754 --> 0xa1c0758] [·] [1766.0ms]
[·] [GWorld 0x75c14c362c --> 0x12a93640] [·] [257.0ms]
[·] [GUObject 0x75c1200238 --> 0x127d0250] [·] [163.0ms]
[·] [GAndroidApp 0x75c0f438dc --> 0x12513884] [·] [1523.0ms]
退出.
By 叶天
脚本已结束::
脚本已结束:
/*游戏进程: BETA PUBG MOBILE(com.tencent.igce)
ABI架构: 64位
版本/UID: 4.4.4/21055
抓取时间: 2026年06月05日 晚上 18时37分27秒
频道: @QOHOOK
作者: 小柠檬 */
#define GName_Offset 0x12513d00 //(0x110)#define GNames_Offset 0xa1c0768
#define GWorld_Offset 0x12a93640 //(0x50)
#define GUObject_Offset 0x127d0220
#define GetActorArray_Offset 0xd01c02c
#define Canvas_Map_Offset 0x12a633c0
#define ProcessEvent_Offset 0xa5b1dc4
#define GNativeAndroidApp_Offset 0x12513898
#define ULocalPlayer_Cb 0x12a6db70
#define ULocalPlayer_Cd 0x12a6db70
#define Actors_Offset 0xa0
#define LaunchBP_Offset 0x847f2b8//BP追踪
#define ShootBulletInner_Offset 0xd5cff04//Sh追踪
#define UpdateVolleyShootParameters_Offset 0x7de34ec//Up追踪
#define GetCameraRotation_Offset 0xd3f9520
#define GetCameraLocation_Offset 0xd3f955c
退出.
By 小柠檬
脚本已结束::
脚本已结束:
/*游戏进程: BETA PUBG MOBILE(com.tencent.igce)
ABI架构: 64位
版本/UID: 4.4.4/21055
抓取时间: 2026年06月05日 晚上 18时36分38秒
频道: @PUBGMYTNB
作者: 叶天 */
GName_Offset [0x75b21df63c] -> 0x37af650 [424.0ms]
GNames_Offset [0x75b8bf0754] -> 0xa1c0768 [2183.0ms]
GEngine_Offset: 搜索失败 [345.0ms]
GWorld_Offset [0x75c14c362c] -> 0x12a93640 [191.0ms]
GUObject_Offset [0x75c1200238] -> 0x127d0220 [151.0ms]
GetActorArray_Offset [0x75bba4c090] -> 0xd01c02c [308.0ms]
Canvas_Map_Offset [0x75c14933c8] -> 0x12a633c0 [188.0ms]
Process_Event_Offset [0x75b8fe1dc4] -> 0xa5b1dc4 [2043.0ms]
GNativeAndroidApp_Offset [0x75c0f438dc] -> 0x12513898 [1513.0ms]
GEngine_Offset [0x75c149db5c] -> 0x12a6db70 [402.0ms]
LaunchBP_Offsets [0x75b6eaf2b4] -> 0x847f2b8 [4385.0ms]
ShootBulletInner_Offset [0x75bbfffef8] -> 0xd5cff04 [3886.0ms]
UpdateVolleyShootParameters_Offset [0x75b68134d8] -> 0x7de34ec [3740.0ms]
GetCameraRotation_Offset [0x75bbe29504] -> 0xd3f9520 [3137.0ms]
GetCameraLocation_Offset [0x75bbe29570] -> 0xd3f955c [3913.0ms]
退出.
By 叶天
脚本已结束::
脚本已结束:
/*游戏进程: PUBG MOBILE(com.tencent.igce)
版本/UID: 4.4.4/21055
生成时间: 2026-06-05 18:34:03
作者: 小柠檬 */
GNames_Offset [0x75c0f443a0] -> 0x125143a0 [447ms]
VMatrix_Offset [0x75c149db70] -> 0x12a6db70 [170ms]
Gname_Offset [0x75c103b358] -> 0x1260b358 [192ms]
GWorld_Offset [0x75c14f33b4] -> 0x12ac33b4 [159ms]
Vworld_Offset [0x75c0f5f6b8] -> 0x1252f6b8 [270ms]
GNames_Offset_2: 搜索失败 [394ms]
GEngine_Offset_ULocalPlayer [0x75c149db70] -> 0x12a6db70 [323ms]
GEngine_Offset_UEngine [0x75c14c34d8] -> 0x12a934d8 [74ms]
GUObject_Offset [0x75c11ff94c] -> 0x127cf94c [72ms]
GetActorArray_Offset [0x75bba4bfa0] -> 0xd01bfa0 [419ms]
Process_Event_Offset [0x75b69b198c] -> 0x7f8198c [7811ms]
GNativeAndroidApp_Offset [0x75c0f43890] -> 0x12513890 [253ms]
PostRender_Offsets: 搜索失败 [5735ms]
Actors_Offset [0x75aea300a0] -> 0xa0 [2293ms]
LaunchBP_Offsets [0x75b6eaf2b8] -> 0x847F2B8 [3627ms]
K2_DrawText_Offset: 搜索失败 [6415ms]
K2_DrawText: 搜索失败 [5813ms]
K2_DrawLine: 搜索失败 [5995ms]
退出.
Py 小柠檬
脚本已结束::
脚本已结束:
/*游戏进程: PUBG MOBILE(com.tencent.igce)
ABI架构: 64位
版本/UID: 4.4.4/21055
生成时间: 2026-06-05 18:30:48
频道: @QOHOOK
作者: 小柠檬 */
Gnames Offset [0x75c0f443a0] -> 0x125143a0 ) + 0x110);
VMatrix Offset [0x75c149db70] -> 0x12a6db70 ) + 0xC0);
Gname Offset [0x75c103b358] -> 0x1260b358 ) + 0x336C);
GWorld Offset [0x75c14c4cdc] -> 0x12a94cdc ) + 0x213C);
Vworld Offset [0x75c0f5f6b8] -> 0x1252f6b8 ) + 0x96C2);
// #define GNames_Offset 0xN/A
#define GEngine_Offset 0x12a6db70 //ULocalPlayer
#define GEngine_Offset 0x12a934d8 //UEngine
#define GUObject_Offset 0x127cf94c
#define GetActorArray_Offset 0xd01bfa0
#define Canvas_Map_Offset 0x37af218
#define Process_Event_Offset 0x-ad533574 //Child
#define Process_Event_Offset 0x-ad533574 //Main
#define Process_Event_Offset 0x7f8198c
#define GNativeAndroidApp_Offset 0x12513890
// #define PostRender_Offsets 0xN/A
#define Actors_Offset 0xa0
#define LaunchBP_Offsets 0x847f2b8
// #define K2_DrawText_Offset 0xN/A
// #define K2_DrawText_Offset 0xN/A
// #define K2_DrawLine_Offset 0xN/A
#define LocalPlayer_Offset 0x12b068c4 //本地玩家
#define Health_Offset 0x12b09c74 //生命值
#define MaxHealth_Offset 0x12b09c78 //最大生命值
#define Ammo_Offset 0x12543480 //弹药数量
#define MaxAmmo_Offset 0x128deb9c //最大弹药
#define FOV_Offset 0x12b13da8 //视野角度
#define GWorld_Offset 0x0 //世界地址
#define World_CB_Offset 0x0 //世界CB
#define World_CD_Offset 0x0 //世界CD
#define Engine_Offset 0x0 //世界头
#define Engine_Offset_CB 0x0 //自身CB
#define Engine_Offset_CD 0x0 //自身CD
#define Position_Offset 0x0 //自身坐标XYZ
#define VehicleSpeed_Offset 0x12b123d4 //载具速度
退出.
By 小柠檬
脚本已结束::
#define GUObject_Offset 0x127d0220
#define GEngine_Offset 0x12a6db70 //UEngine
#define GEngine_Offset 0x12a6db30 //ULocalPlayer
#define Actors_Offset 0xa0
小柠檬64BIT偏移量查询
脚本已结束::
脚本已结束:
/*游戏进程: PUBG MOBILE(com.tencent.igce)
ABI架构: 64位
版本/UID: 4.4.4/21055
抓取时间: 2026年06月05日 晚上 18时30分22秒
频道: @PUBGMYTNB
作者: 叶天 */
[·] [Gname 0x75c0f443a8 --> 0x125143a0] [·] [392.0ms]
[·] [VMatrix 0x75c149db5c --> 0x12a6db70] [·] [166.0ms]
[·] [GUObject 0x75c11ff964 --> 0x127cf97c] [·] [185.0ms]
[·] [GEngine 0x75c149db5c --> 0x12a6db70] [·] [137.0ms]
[·] [GAndroidApp 0x75c0f438f0 --> 0x12513898] [·] [838.0ms]
退出.
By 叶天
脚本已结束::
脚本已结束:
/*游戏进程: PUBG MOBILE(com.tencent.igce)
ABI架构: 64位
版本/UID: 4.4.4/21055
抓取时间: 2026年06月05日 晚上 18时29分35秒
作者: 小柠檬 */
Gname Offsets [0x75c0f443a8] -> 0x0x125143a0 ) + 0x110);
VMatrix Offsets [0x75c149db5c] -> 0x0x12a6db70 ) + 0xC0);
#define GEngine_Offset 0x12a6db70 //ULocalPlayer
#define GUObject_Offset 0x127d0220
#define GetActorArray_Offset 0xd01c090
#define Canvas_Map_Offset 0x12a633c0
#define GNativeAndroidApp_Offset 0x12513898
#define Actors_Offset 0xa0
#define LaunchBP_Offset 0x847f2b8 //BP追踪
退出.
By 小柠檬
脚本已结束::
./ue4dumper64 --sdku --gname 17D3DDFE0 --guobj 127D0220 --package com.tencent.ig
@qohook
脚本已结束::
脚本已结束:
/*游戏进程: PUBG MOBILE(com.tencent.igce)
版本/UID: 4.4.4/21055
生成时间: 2026-06-05 18:28:47
作者: 小柠檬 */
GNames_Offset [0x75c0f443a0] -> 0x125143a0 [230ms]
VMatrix_Offset [0x75c149db70] -> 0x12a6db70 [157ms]
Gname_Offset [0x75c103b358] -> 0x1260b358 [158ms]
GWorld_Offset [0x75c14c4cdc] -> 0x12a94cdc [92ms]
Vworld_Offset [0x75c0f5f6b8] -> 0x1252f6b8 [604ms]
// #define GNames_Offset 0xN/A
#define GEngine_Offset 0x12a6db70 //ULocalPlayer
#define GEngine_Offset2 0x12a934d8 //UEngine
#define GUObject_Offset 0x127cf94c
#define GetActorArray_Offset 0xd01bfa0
#define Process_Event_Offset 0x7f8198c
#define GNativeAndroidApp_Offset 0x12513890
// #define PostRender_Offsets 0xN/A
#define Actors_Offset 0xa0
#define LaunchBP_Offsets 0x847f2b8
// #define K2_DrawText_Offset 0xN/A
// #define K2_DrawText 0xN/A
// #define K2_DrawLine 0xN/A
#define LocalPlayer_Offset 0x12b068c4 //本地玩家
#define Health_Offset 0x12b09c74 //生命值
#define MaxHealth_Offset 0x12b09c78 //最大生命值
#define Ammo_Offset 0x12543480 //弹药数量
#define MaxAmmo_Offset 0x128deb9c //最大弹药
#define FOV_Offset 0x12b13da8 //视野角度
退出.
Py 小柠檬
脚本已结束::
Cd内存广角1: 0x37b13e8 //原值1.0 修改2.5
Cd内存广角2: 0x37ac0e8 //原值1.0 修改2.5Cd内存广角2: 0x37ac1bc //原值1.0 修改2.5
Xa内存广角: 0xcaeeef8 //原值8.52823212e-21 修改8.47529256e-21
聚点: 0x67c1e60 //原值8.52492339e-21 修改8.47963525e-21
无后: 0x67c92e8 //原值8.95340295e-21 修改8.47694692e-21
腰射防抖: 0x6f41ddc //原值-1119030272 修改-1119037440
手臂防抖: 0x64b7d58 //原值-1119031584 修改-1119036704
开镜防抖: 0x64b7d60 //原值-1119030560 修改-1119036704
瞬击: 0x68ab534 //原值8.95857929e-21 修改8.95671814e-21
除雾: 0xafb85a0 //原值-1119853920 修改-721215457
射速: 0x7c77894 //原值8.53154084e-21 修改8.47963525e-21
秒趴: 0xd87cb80 //原值2.19905707e12 修改8.95671814e-21
加速: 0xcb89d70 //原值8.50279631e-21 修改-3.4564993e10
NOP加速: 0x63602c4 //原值506149161 修改-721215457
锁地皮: 0xcaf4d58 //原值-117270918 修改-721215457
除草除树: 0xa03d4d0 //原值-1119875082 修改-721215457
弹孔大小: 0x6b21274 //原值9.21479445e-21 修改8.57951974e-21
退出.
脚本已结束::
#define GName_Offset 0x12513d00 //(0x110)
#define GNames_Offset 0xa1c0768
#define GWorld_Offset 0x12a93640 //(0x50)
#define GUObject_Offset 0x127d0220
#define GetActorArray_Offset 0xd01c02c
#define Canvas_Map_Offset 0x12a633c0
#define ProcessEvent_Offset 0xa5b1dc4
#define GNativeAndroidApp_Offset 0x12513898
#define ULocalPlayer_Cb 0x559b70
#define ULocalPlayer_Cd 0x12a6db70
#define Actors_Offset 0xa0
#define LaunchBP_Offset 0x847f2b8
#define ShootBulletInner_Offset 0xd5cff04
#define UpdateVolleyShootParameters_Offset 0x7de34ec
#define GetCameraRotation_Offset 0xd3f9520
#define GetCameraLocation_Offset 0xd3f955c
退出.
