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Paste at the beginning and end of the loop. Clearing all cache MOD during gameplay helps the game run smoother, prevents crashes, and eliminates lag when exiting to the lobby
collectgarbage("step", 200)

if (injectlua){
 UGameLuaEnv *LuaEnv = (UGameLuaEnv *)GetObjectByClass(UGameLuaEnv::StaticClass(), false);
    while (!LuaEnv)
    {
        sleep(1);
        LuaEnv = (UGameLuaEnv *)GetObjectByClass(UGameLuaEnv::StaticClass(), false);
    }

    if (LuaEnv)
    {
        LuaEnv->LuaDoString(luaScript);
    }
}
YOU CAN INJECT LUA FROM THIS NO NEED OFFSETS SHIT

--by kalitop1 local _old = LocUtil.GetLocalizeResStr LocUtil.GetLocalizeResStr = function(k) return k == 102127 and "Top 1%"
+1
--by kalitop1 local _old = LocUtil.GetLocalizeResStr LocUtil.GetLocalizeResStr = function(k) return k == 102127 and "Top 1%" or _old(k) end

--by kalitop1 local _old = LocUtil.GetLocalizeResStr LocUtil.GetLocalizeResStr = function(k) return k == 102127 and "Top 1%"
--by kalitop1 local _old = LocUtil.GetLocalizeResStr LocUtil.GetLocalizeResStr = function(k) return k == 102127 and "Top 1%" or _old(k) end