π₯·π©ππππ_πππππππβοΈ
πRoblox scriptsπ π‘οΈRoblox instructionsπ‘οΈ ΠΠ»Π°Π΄Π΅Π»Π΅Ρ: @perexodnikBeast ΠΠ±ΡΠΈΠΉ ΡΠ°Ρ: @Beast_Chatik ΠΠ°Ρ Π±ΠΎΡ: @BeastScript_bot πΎΠΡΡΡΠΈΠΉ ΠΊΠ°Π½Π°Π» ΠΏΠΎ ΡΠΊΡΠΈΠΏΡΠ°ΠΌ Π΄Π»Ρ ΡΠΎΠ±Π»ΠΎΠΊΡΠ°/ ΠΈ ΠΌΠ½ΠΎΠ³ΠΈΠ΅ Π²ΠΈΠ΄Ρ ΠΈΠ½ΠΆΠ΅ΠΊΡΠΎΡΠΎΠ² Π΄Π»Ρ ΠΏΠΊ ΠΈ ΡΠ΅Π»Π΅ΡΠΎΠ½ΠΎΠ² π₯
Show moreπ Analytical overview of Telegram channel π₯·π©ππππ_πππππππβοΈ
Channel π₯·π©ππππ_πππππππβοΈ (@beast_scripts1) is an active participant. Currently, the community unites 19 229 subscribers, ranking 4 713 in the Games category and 34 710 in the Russia region.
π Audience metrics and dynamics
Since its creation on Π½Π΅Π²ΡΠ΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 19 229 subscribers.
According to the latest data from 14 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 6 387 over the last 30 days and by 53 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 9.86%. Within the first 24 hours after publication, content typically collects 2.70% reactions from the total number of subscribers.
- Post reach: On average, each post receives 1 896 views. Within the first day, a publication typically gains 520 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 2.
- Thematic interests: Content is focused on key topics such as ΡΠΊΡΠΈΠΏΡ, brainrot, blox, ΡΠ°ΡΠΌ, brainrots.
π Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
βπRoblox scriptsπ
π‘οΈRoblox instructionsπ‘οΈ
ΠΠ»Π°Π΄Π΅Π»Π΅Ρ: @perexodnikBeast
ΠΠ±ΡΠΈΠΉ ΡΠ°Ρ: @Beast_Chatik
ΠΠ°Ρ Π±ΠΎΡ: @BeastScript_bot
πΎΠΡΡΡΠΈΠΉ ΠΊΠ°Π½Π°Π» ΠΏΠΎ ΡΠΊΡΠΈΠΏΡΠ°ΠΌ Π΄Π»Ρ ΡΠΎΠ±Π»ΠΎΠΊΡΠ°/ ΠΈ ΠΌΠ½ΠΎΠ³ΠΈΠ΅ Π²ΠΈΠ΄Ρ ΠΈΠ½ΠΆΠ΅ΠΊΡΠΎΡΠΎΠ² Π΄Π»Ρ ΠΏΠΊ ΠΈ ΡΠ΅Π»Π΅ΡΠΎΠ½ΠΎΠ² π₯β
Thanks to the high frequency of updates (latest data received on 15 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
