P77 | Official Channel
🔥 P77Game – The Ultimate Gaming Zone! 🎮 Play -— Win —- Enjoy! 🍀 Luck is waiting – Are you in? 🔔 Turn on notifications & claim rewards! 🇮🇳 India’s No.1 Gaming Platform! ✅ Join Official Channel » 🚀 https://bit.ly/P77GameChannel
Show more📈 Analytical overview of Telegram channel P77 | Official Channel
Channel P77 | Official Channel (@p77com) in the English language segment is an active participant. Currently, the community unites 152 542 subscribers, ranking 404 in the Games category and 1 275 in the India region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 152 542 subscribers.
According to the latest data from 26 October, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -1 364 over the last 30 days and by -12 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 1.88%. Within the first 24 hours after publication, content typically collects 0.96% reactions from the total number of subscribers.
- Post reach: On average, each post receives 2 868 views. Within the first day, a publication typically gains 1 460 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 3.
- Thematic interests: Content is focused on key topics such as p77game, p77, www.p77.com, invite, p77.com.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“🔥 P77Game – The Ultimate Gaming Zone!
🎮 Play -— Win —- Enjoy!
🍀 Luck is waiting – Are you in?
🔔 Turn on notifications & claim rewards!
🇮🇳 India’s No.1 Gaming Platform!
✅ Join Official Channel »
🚀 https://bit.ly/P77GameChannel”
Thanks to the high frequency of updates (latest data received on 27 October, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
