🇨🇳🇻🇳 中越供需 | Cung Cầu Trung-Việt
🇨🇳🇻🇳 HUiDU.iO 中越 iGaming 供需平台 Nền tảng cung cầu iGaming Trung - Việt 📢 供需频道 | Cung cầu: @HDBG_VN 🤖 免费发布供需 | Đăng cung cầu: @huiduiovnbot 📖 中文访问 | Website: https://huidu.io 📋 供需录入指引 | Hướng dẫn đăng: @HuiduLing
Show more📈 Analytical overview of Telegram channel 🇨🇳🇻🇳 中越供需 | Cung Cầu Trung-Việt
Channel 🇨🇳🇻🇳 中越供需 | Cung Cầu Trung-Việt (@hdbg_vn) in the Vietnamese language segment is an active participant. Currently, the community unites 26 731 subscribers, ranking 4 874 in the Technologies & Applications category and 819 in the Vietnam region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 26 731 subscribers.
According to the latest data from 08 October, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -853 over the last 30 days and by -9 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 120.47%. Within the first 24 hours after publication, content typically collects 29.11% reactions from the total number of subscribers.
- Post reach: On average, each post receives 32 272 views. Within the first day, a publication typically gains 7 798 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 0.
- Thematic interests: Content is focused on key topics such as hoa, kênh, tiền, khoản, đầu.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“🇨🇳🇻🇳 HUiDU.iO 中越 iGaming 供需平台
Nền tảng cung cầu iGaming Trung - Việt
📢 供需频道 | Cung cầu:
@HDBG_VN
🤖 免费发布供需 | Đăng cung cầu:
@huiduiovnbot
📖 中文访问 | Website:
https://huidu.io
📋 供需录入指引 | Hướng dẫn đăng:
@HuiduLing”
Thanks to the high frequency of updates (latest data received on 09 October, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Technologies & Applications category.
