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Channel aPS3e / t.me/aps3eChat Discord: - RPCSX: https://discord.gg/eE3XsCXv6 - aPS3e: https://discord.gg/TZmJjjWZWH Website: - aPS3e: aenu.cc GitHub aPS3e/RPCSX: β’ github.com/aenu1/aps3e β’ github.com/RPCSX/rpcsx-ui-android
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A patch has been released (as I understand, itβs a third-party patch) that fixes the issue, and an update from the Chinese developer will be released
To run it on lower-end SoC. you need root and custom drivers. That makes it even worse
Screenshots adn Quote: @andreymonteiro
I tested it here and set the graphics to High on the 8 Elite, and it runs pretty poorly. It runs through DXVK, which translates DX to Vulkan. It didnβt even launch on the F5 or X8 Pro, probably due to some configuration issue
8sGen3 doesn't even output textures. In short, we are waiting for a real port from mojso
8sGen3 - It's just sadness
Inital minimum requirements (first public release):
- Snapdragon 865
- 8 GiB RAM
- 65 GiB storage
Gravity rush 2 working π
π BachataS4 v0.2.0 - (2026-09-07)
π Faster startup and smoother gameplay through persistent shader storage, buffer caching, improved video playback, and sleep scheduling.
π More reliable ARM64 runtime with hardened virtual memory, GPU command handling, FEX transfer paths, and NGS2 audio processing.
π F-Droid Vulkan driver selection with custom Turnip driver imports; drivers remain external to the APK.
π Cleaner controller-first navigation with centered session menus, safer per-game settings, and streamlined onboarding/Home controls.
π Hub - @aPS3e
β‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈ
π± Github Source - Bachata-S4
β€οΈARMSX3 Android - 0.9.7
π Fixed Batman: Arkham City GPU hang on Snapdragon 8 Elite devices
π Fixed Minecraft hang and texture color corruption
π Improved RSX synchronization
π Improved GPU device-loss recovery and swapchain stability
π Fixed several Vulkan validation errors and crashes
π Reduced unnecessary CPU usage and battery drain
π Improved texture transfer performance
π Added recordable audio mode for screen recording
π Fixed Oboe audio pause issues
π Fixed games running without a frame limit
π Fixed Max SPURS Threads being saved as an unwanted per-game setting
π Added filtering for overridden settings in All Core Settings
π Updated with 84 upstream RPCS3 commits
π Improved blit quality, upscaling and surface handling
π Fixed ZCULL and GPU synchronization issues
π Various stability, performance and rendering improvements
https://github.com/ARMSX2/ARMSX3/releases/tag/0.9.7
π³ RPCS3 ios 0.8.1 (2026-09-05)
π JIT region extension setting for some cases when games could not fit it regular size of memory
π
Firmware: Click
π Hub - @aPS3e
β‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈβ‘οΈ
π± Github Source - RPCS3 ios
β€οΈ ARMSX3 Android - 0.9.6
π Freeze fix patches for all Ratchet & Clank games
π RPCN restored and protocol updated to 32
π Improved RPCN settings
π Added synced trophies deletion
π Controller gyro support for motion controls
π Custom game categories
π Skin author names
π Frame capture for graphics debugging
π Controller player-slot assignment
π Direct USB control for DualSense/DualShock 4
π Various controller rumble fixes
π Fixed Turnip frame generation freeze
π Fixed FPS limit not saving
π Fixed Twisted Metal infinite loading
π Various renderer and shader fixes
π Other fixes and improvements
https://github.com/ARMSX2/ARMSX3/releases/tag/0.9.6
