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Kings of Warehouse πŸ‡ͺπŸ‡Ί

Kings of Warehouse πŸ‡ͺπŸ‡Ί

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π—žπ—œπ—‘π—šπ—¦ 𝗒𝗙 π—ͺ𝗔π—₯π—˜π—›π—’π—¨π—¦π—˜ - π—žπ—’π—ͺ πŸ‡ͺπŸ‡Ί ) π—’π—™π—™π—œπ—–π—œπ—”π—Ÿ π—˜π—¨π—₯π—’π—£π—˜π—”π—‘ 𝗧𝗗𝗠 π—–π—Ÿπ—”π—‘ π—žπ—’π—ͺ 𝗒π—₯π—šπŸ‡ͺπŸ‡Ί_ @KowOrganization 𝗒π—ͺπ—‘π—˜π—₯ 𝗒𝗙 π—žπ—’π—ͺ π—–π—Ÿπ—”π—‘ | @mg42c7 𝗖𝗒 π—Ÿπ—˜π—”π——π—˜π—₯𝗦 | @ibiraj - @kow1malang

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πŸ“ˆ Analytical overview of Telegram channel Kings of Warehouse πŸ‡ͺπŸ‡Ί

Channel Kings of Warehouse πŸ‡ͺπŸ‡Ί (@kingsofwarehouse) in the Georgian language segment is an active participant. Currently, the community unites 10 145 subscribers, ranking 9 002 in the Games category and 82 in the Georgia region.

πŸ“Š Audience metrics and dynamics

Since its creation on Π½Π΅Π²Ρ–Π΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 10 145 subscribers.

According to the latest data from 03 June, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -158 over the last 30 days and by -3 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 0%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 0 views. Within the first day, a publication typically gains 0 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 0.

πŸ“ Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
β€œπ—žπ—œπ—‘π—šπ—¦ 𝗒𝗙 π—ͺ𝗔π—₯π—˜π—›π—’π—¨π—¦π—˜ - π—žπ—’π—ͺ πŸ‡ͺπŸ‡Ί ) π—’π—™π—™π—œπ—–π—œπ—”π—Ÿ π—˜π—¨π—₯π—’π—£π—˜π—”π—‘ 𝗧𝗗𝗠 π—–π—Ÿπ—”π—‘ π—žπ—’π—ͺ 𝗒π—₯π—šπŸ‡ͺπŸ‡Ί_ @KowOrganization 𝗒π—ͺπ—‘π—˜π—₯ 𝗒𝗙 π—žπ—’π—ͺ π—–π—Ÿπ—”π—‘ | @mg42c7 𝗖𝗒 π—Ÿπ—˜π—”π——π—˜π—₯𝗦 | @ibiraj - @kow1malang”

Thanks to the high frequency of updates (latest data received on 04 June, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

10 145
Subscribers
-324 hours
-337 days
-15830 days

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Date
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04 June+1
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