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Goblin community

Goblin community

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⭐️ The official channel for the Goblin ecosystem mini-apps and the GWT coin! Goblin’s Garage: @GoblinsGarage_bot Website: https://goblins-garage.com/ Website GWT: https://goblinworldtoken.com/ Collaboration: @goblin_ads Help: @help_goblin

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📈 Analytical overview of Telegram channel Goblin community

Channel Goblin community (@goblinmine) in the English language segment is an active participant. Currently, the community unites 427 751 subscribers, ranking 110 in the Games category and 240 in the International region.

📊 Audience metrics and dynamics

Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 427 751 subscribers.

According to the latest data from 13 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -17 040 over the last 30 days and by -553 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 0%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 0 views. Within the first day, a publication typically gains 0 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 0.
  • Thematic interests: Content is focused on key topics such as goblin, ecosystem, gwt, restoration, draw.

📝 Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
⭐️ The official channel for the Goblin ecosystem mini-apps and the GWT coin! Goblin’s Garage: @GoblinsGarage_bot Website: https://goblins-garage.com/ Website GWT: https://goblinworldtoken.com/ Collaboration: @goblin_ads Help: @help_goblin

Thanks to the high frequency of updates (latest data received on 14 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

427 751
Subscribers
-55324 hours
-4 2727 days
-17 04030 days

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