Robot Uprising
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There is no need to fear or hope, but only to look for new weapons.
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Channel Posts
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+2
I have been working on this animation project for 3 whole years now and I decided on the artstyle long ago; no resampling or antialiasing is a big part of it.
But then one day Blender decided they would entirely change their shadow sampling, causing this wrinkly dithered nonsense which ruined basically every render.
This was supposed to improve soft shadows in standard (>1 samples) Eevee renders. Which, granted, it does, but there's no way to disable it for no-antialiasing projects!
It even apparently retroactively applied to old versions of Blender since they still used the updated kernels or something
SO:
I got Codex to fork Blender 5.1.1, gate ANY noise sampling ANYTHING behind a button, and recompile the whole thing. So I did the meme and made a real-life "Unfuck the Shading" button.
And my project is saved 🎉
| 2 | #Combat #Drone | 109 |
| 3 | Turns out AI isn’t quite there yet and unions work 🤯
https://www.reuters.com/investigations/mark-zuckerberg-had-bold-plan-replace-meta-staff-with-ai-heres-how-it-imploded-2026-08-26/ | 43 |
| 4 | https://z-library.sk/blog/69 | 76 |
| 5 | No text... | 100 |
| 6 | https://youtu.be/pGWSs6laAO0 | 92 |
| 7 | No text... | 84 |
| 8 | https://fixupx.com/polyfraggrenade/status/2094980327722611041 | 144 |
| 9 | No text... | 148 |
| 10 | No text... | 1 270 |
| 11 | No text... | 158 |
| 12 | No text... | 138 |
| 13 | No text... | 144 |
| 14 | Linus Torvalds used AI as a persistent debugging assistant to fix a Linux kernel GPU bug: https://github.com/torvalds/linux/commit/818bebeb63dd6bf5f4e07e145f6cdbace520a34c | 166 |
| 15 | No text... | 156 |
| 16 | No text... | 126 |
| 17 | via a sub | 132 |
| 18 | No text... | 177 |
| 19 | No text... | 132 |
| 20 | https://ojs.aaai.org/index.php/AAAI/article/view/41259 | 143 |
