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Repost from Programming Deadlock
Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step (C++)
https://youtube.com/watch?v=ncHmEUmJZf4
Repost from Programming Deadlock
A Comprehensive Guide on Game Hacking
#0 Runtime Function Patching: https://bananamafia.dev/post/cvar-hax
#1 Developing Hacks for idTech3 Based Games: https://bananamafia.dev/post/multihack
#2 Coding A CS:GO Hack: https://bananamafia.dev/post/bananabot
#3 Hooking Direct3D EndScene(): https://bananamafia.dev/post/d3dhook
#4 Cheating in Unity Games: https://bananamafia.dev/post/frida-unity
#5 Hacking Walls and Particles: https://bananamafia.dev/post/cs-aimbot-wallhax
#6 Cheating on Console with Lua: https://bananamafia.dev/post/ps2ps4
Repost from Programming Deadlock
The Cost Of a Closure in C
https://thephd.dev/the-cost-of-a-closure-in-c-c2y
Repost from Programming Deadlock
Dependency Inversion in C
https://www.volatileint.dev/posts/dependency-inversion-c/
Repost from Programming Deadlock
Checked-size array parameters in C
https://lwn.net/SubscriberLink/1046840/3eb9029084cc9e1e/
Repost from Programming Deadlock
Writing Your Own Memory Allocators in C++
https://screwjankgames.github.io/engine%20programming/2020/09/24/writing-your-own-memory-allocators.html
Repost from Programming Deadlock
The Arena: Custom Memory Allocators in C
https://www.bytesbeneath.com/p/the-arena-custom-memory-allocatorsRepost from Programming Deadlock
Memory is slow, Disk is fast (C)
https://www.bitflux.ai/blog/memory-is-slow-part2/
Repost from Programming Deadlock
Compiler Options Hardening Guide for C and C++
https://best.openssf.org/Compiler-Hardening-Guides/Compiler-Options-Hardening-Guide-for-C-and-C++.html
Repost from Programming Deadlock
Practical Security in Production: Hardening the C++ Standard Library at massive scale
https://queue.acm.org/detail.cfm?id=3773097Repost from Programming Deadlock
Porting Lean to the ESP32-C3 RISC-V microcontroller
https://kuruczgy.com/blog/2024/07/31/lean-esp32/
Repost from Programming Deadlock
The Green Tea Garbage Collector (Go)
https://go.dev/blog/greenteagc
Repost from Programming Deadlock
Barebones RISC-V OS written in Zig
https://timmy.moe/blog/barebones-os-zig/
Repost from Programming Deadlock
ISO C++ Core Guidelines
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines
Repost from Programming Deadlock
std::move doesn't move anything: A deep dive into Value Categories
https://0xghost.dev/blog/std-move-deep-dive/
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