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Игры Стим|Steam

Игры Стим|Steam

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❗️Если не переходит из ТТ, нажми три точки и «Открыть в браузере» Владелец - @Luntik1130 Реклама - @Reklama_steamKey Менеджеры - @oldpurple @reklama_nikita @LaCeRToP @NikosRYTHM Тот самый бот - @Easysteamdrop_bot Отписка за призом 24 часа

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📈 Analytical overview of Telegram channel Игры Стим|Steam

Channel Игры Стим|Steam (@steamfreeru) in the Russian language segment is an active participant. Currently, the community unites 109 312 subscribers, ranking 609 in the Games category and 4 895 in the Russia region.

📊 Audience metrics and dynamics

Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 109 312 subscribers.

According to the latest data from 25 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -3 841 over the last 30 days and by -184 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 9.22%. Within the first 24 hours after publication, content typically collects 6.18% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 10 081 views. Within the first day, a publication typically gains 6 755 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 77.
  • Thematic interests: Content is focused on key topics such as gtx, системки, мин, rtx, экшен.

📝 Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
❗️Если не переходит из ТТ, нажми три точки и «Открыть в браузере» Владелец - @Luntik1130 Реклама - @Reklama_steamKey Менеджеры - @oldpurple @reklama_nikita @LaCeRToP @NikosRYTHM Тот самый бот - @Easysteamdrop_bot Отписка за призом 24 часа

Thanks to the high frequency of updates (latest data received on 26 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

109 312
Subscribers
-18424 hours
-1 3347 days
-3 84130 days
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