Puparty Announcement
Welcome to the Puparty🌟 Bot: https://t.me/puparty_bot Twitter: https://x.com/PupartyAI Facebook: https://www.facebook.com/groups/puparty An epic social interaction game based on the TON Network. Spin, Attack, Steal, Synthesize, Collect, Airdrop🚀🚀
Show more📈 Analytical overview of Telegram channel Puparty Announcement
Channel Puparty Announcement (@puparty) in the English language segment is an active participant. Currently, the community unites 108 042 subscribers, ranking 665 in the Games category and 610 in the International region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 108 042 subscribers.
According to the latest data from 14 February, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -195 over the last 30 days and by 0 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 11.37%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
- Post reach: On average, each post receives 12 280 views. Within the first day, a publication typically gains 0 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 400.
- Thematic interests: Content is focused on key topics such as puparty, game|, ppt, ppp, auction.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Welcome to the Puparty🌟
Bot: https://t.me/puparty_bot
Twitter: https://x.com/PupartyAI
Facebook: https://www.facebook.com/groups/puparty
An epic social interaction game based on the TON Network. Spin, Attack, Steal, Synthesize, Collect, Airdrop🚀🚀”
Thanks to the high frequency of updates (latest data received on 18 March, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
Colin: Did you initially fund Hyperliquid entirely with your own money? Why did you choose to reject venture capital or other investments? What was the philosophy behind that decision?
Jeff: Yes, Hyperliquid was entirely self-funded. I don’t think I ever did this for the sake of making money. Actually, before Hyperliquid, trading made me realize that money is just a number. I don’t place much value on material wealth; I actually don’t care much about money. What’s important to me is doing something interesting and valuable to the world. So I’m happy to do it, even if it fails, as long as I’m prepared for success. I do believe Hyperliquid is very unique because part of the vision—actually the entire vision—is to redefine how people interact with finance and value, and what that means to them. It’s challenging to encourage people to try something very new and potentially unfamiliar. One thing that resonates with many people is that ownership should be community-driven. When Hyperliquid launched, the standard approach was to raise large sums of money through venture capitalists and create a lot of excitement—round after round of funding, thinking, “Oh, we’re making progress because last time we raised $1 million, this time it’s $10 million, then $100 million.” But I always felt that approach was a bit hollow; it wasn’t true progress. True progress is when users derive actual value from what you’re doing, not when a group of early investors who put in some money benefit from it. That’s our vision, and I think it truly resonated with many people. We’re fortunate that everyone supports this vision.Interview video: https://www.youtube.com/watch?v=M0CluQjzULQ It is worth mentioning that Puparty is also entirely self-funded. I wouldn't say, like Jeff, that I've never done this for profit. To be honest, my inner motivation is to create an interesting game that first brings joy to users and generates revenue, and ultimately benefits our development team. So we are happy to do it, even if it fails, as long as we are prepared for success. True progress comes when users derive real value from what you do, rather than a group of early investors who put in some money benefiting from it. That’s our vision, and I think it truly resonates with many people. We’re lucky that everyone supports this vision.❤️
