битва колдунов - МАСТЕР ИГРЫ.🪐
Всем привет, это канал по битве экстрасенсов. Новости. по рекламе: @Reklamakoldyno_bot. @reklama_nikita * за посты в канале администрации не несёт никакой ответственности. Резерв выпусков https://t.me/bitvakoldynovx инфо:https://t.me/bitvakoldynovx
Show more📈 Analytical overview of Telegram channel битва колдунов - МАСТЕР ИГРЫ.🪐
Channel битва колдунов - МАСТЕР ИГРЫ.🪐 (@bitvakoldynov668) in the Russian language segment is an active participant. Currently, the community unites 16 743 subscribers, ranking 5 389 in the Games category and 39 281 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 16 743 subscribers.
According to the latest data from 07 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -223 over the last 30 days and by -25 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 20.94%. Within the first 24 hours after publication, content typically collects 21.06% reactions from the total number of subscribers.
- Post reach: On average, each post receives 3 507 views. Within the first day, a publication typically gains 3 528 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 36.
- Thematic interests: Content is focused on key topics such as колдун, влад, экстрасенс, закреп, краснов.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Всем привет, это канал по битве экстрасенсов. Новости.
по рекламе: @Reklamakoldyno_bot. @reklama_nikita
* за посты в канале администрации не несёт никакой ответственности.
Резерв выпусков https://t.me/bitvakoldynovx
инфо:https://t.me/bitvakoldyno...”
Thanks to the high frequency of updates (latest data received on 08 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
