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Repost from Koneko laboratory
Ha-ha-hallo!! Koneko tweak V1.0 (non root)
di sini!! module yang akan membuat performa hp meningkat !!
Module ini bagus buat daily dan gaming! Hehe aku udah pastiin semua tweak berjalan dan tidak membuat aplikasi mana pun error/crash tenang aja yah!
Jangan lupa buka note.md ya!!
DOWNLOAD:https://t.me/lovemymodule/12
DEV:
@DROID_TWEAK
Credit
@hoyoslave
@vestia_zeta
@Dcx400
@Lykafkaaa
Repost from KazuyooSourcesCh.
𝗖𝗘𝗟𝗘𝗦𝗧𝗜𝗔𝗟-𝗞𝗘𝗥𝗡𝗘𝗟-𝗧𝗪𝗘𝗔𝗞🛸
B-Date : 31-Aug-2024
Developer : @Kzuyoo
Tools Used : Magisk | KSU
📧 𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴𝘀 | Version 1.4T :
- Removed some tweak perf_events* - Task migration and switching speeds up switching between CPU - Slightly speed up Time window & scheduler tracking - Enable WALT for CPU utilization & task utilization - Controlling kernel tendency to use swap 100 -> 15 - Clearing the dentry and inode cache 100 -> 75 - Reduce the maximum number of I/O requests in exchange for latency 64 -> 128 - Add tcp_congestion_control -> cubic - Add TCP Fast Open — speeds up initial TCP connections, great for online browsing & apps. - Automatically detects optimal packet size, avoids fragmentation & speeds up connections. - Disable Logging & Debug from Perf Only V5 @pocketedition09 - Add prop surfaceflinger & Hwui improvement - Other New Configuration📋 𝗡𝗼𝘁𝗲𝘀 : • Downlaods | Screenshot • kazuyoo-stuff.github.io • Thanks To Contributor • Thanks To Tester : @MirulJawa # Thanks For Using, Support My Project.
Repost from LyK.21
RN reduce heat without reducing performance
Credit : @HoyoSlave @Dcx400
effect : make the application not run in the backgroundDOWNLOAD
Thanks.
Repost from KazuyooSourcesCh.
𝗖𝗘𝗟𝗘𝗦𝗧𝗜𝗔𝗟-𝗙𝗟𝗜𝗡𝗚𝗘𝗥-𝗙𝗟𝗨𝗫 ☣️
B-Date : 29 - May - 2025
Developer : @Kzuyoo
Tools Used : Brevent | LADB | Magisk | Ksu
📧 𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴𝘀 | Version 1.2 :
- New Logic Adaptive safety margin calculation
- Fallback Using Fixed SurfaceFlinger Settings from NUBIA
- Change window_animation_scale & animator_duration_scale to 1.1
- Change transition_animation_scale to 1.3
- Threshold time in nanoseconds to determine whether a frame is targeted for the next vsync
- Maximum number of buffers from GraphicBufferProducer allowed in the queue "32"
- Enable discarding of missed frames, helps maintain smoothness by avoiding rendering stale frames.
- Enable rendering of only the parts of the screen that change, saves GPU & improves efficiency when redrawing the UI.
- Enable priority based on frame rate, helps SurfaceFlinger choose more important layers based on their frame rate.
- Other
📋 𝗡𝗼𝘁𝗲𝘀 :
• Root | No-Root | Screenshot
• kazuyoo-stuff.github.io
• For installation in Readme.txt
# Thanks For Using, Support My Project.Repost from CHERMODZS
What's new?
- xam Settings Version 13.13.16 - Added new transparent weapon feature 11 - xam Settings Permision shizuku - Standar Graphics!! Not Suport Graphics Smooth - Download Data Weapon!! - Free Fire Only/Biasa Not Suport Free Fire Max!! - UI Optimization - Fix Bugs Ui Transparent Weapon - Added New Crosshair 1 Style - Added 3D+ [ Support smooth graphics ] - Added Text styles - Fix Free Fire back to default! - Support All Weapon!Download ->[ Click here ]
Ned Help? @Chermodsc
Warning!! It is not recommended to use the main free fire account!!
this module and channel for you !!
Module :
Cmd-tweak by @HoyoSlave
ZT by @someonememek
DROIDOps by @Droid_tweak
Channel :
https://t.me/S_O_S_P
https://t.me/zeta_zimp
https://t.me/dcx402
This is the most effective channel and link module, and probably doesn't have any gimmicks
Repost from LyK.21
Vivo Performance
game=
apply() {
settings put system power_save_type_performance 1
settings put global render_shadows_in_compositor 1
settings put system enable_vivoperf_test 1
settings put system ai_turbo_enabled 1
settings put global show_temperature_warning 0
settings put global accelerated_enabled_for_all 1
settings put global use_data_network_accelerate 1
settings put system perf_game_list $game
settings put system adaptive_touch_sensitivity 1
settings put system frame_rate_optimization_close_list com.android.chrome,com.google.android.gms
settings put system bench_mark_mode 1
echo "Succes"
sleep 2
}
apply > /dev/null 2>&1Repost from KazuyooSourcesCh.
𝗖𝗘𝗟𝗘𝗦𝗧𝗜𝗔𝗟-𝗚𝗔𝗠𝗘-𝗢𝗣𝗧 🕊️
B-Date : 8 - Jan - 2025
Developer : @Kzuyoo
Tools Used : Brevent | LADB | Other
📧 𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴𝘀 Version 1.8 Fast Load :
- Change compile to game driver preference - Delete for dynamic surfaceflinger mode - Prevent apps in cached (background) state from using wake lock. - Disable the automatic temperature control feature for samsung maybe - Controls the graphics composition path the system uses to render display layers to the screen. [ Qualcomm = MDP | All = GPU ] - Add properties for disable MTK logging - Disable logging skia (atrace, perfeto, tracing internal) - Disable GPU resource logging by HWUI. - Synchronize buffer swap every frame (vsync on). - debug.sf.drop_missed_frames > Discard late frames to maintain smooth running.📋 𝗡𝗼𝘁𝗲𝘀 : • Download | Screenshot • kazuyoo-stuff.github.io • Thanks To : @reljawa & @vestia_zeta • For installation in Readme.txt # Thanks For Using, Support My Project.
Repost from KazuyooSourcesCh.
𝗦𝗠𝗢𝗢𝗧𝗛-𝗨𝗦𝗘𝗥-𝗜𝗡𝗧𝗘𝗥𝗙𝗔𝗖𝗘 ❄️
Released : 16 - March - 2025
Developer : @Kzuyoo
Tools Used : Brevent | LADB | Other
📧 𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴𝘀 Version EOL-Remake :
- Using balance and high mode variants - Extract profile data from the application so that it can be used for optimization. - Recompile into VDEX (Verified DEX), speeding up the DEX validation process from SOSP - Secondary DEX optimization in the background - XML layout optimization (precompiled layout) for faster UI rendering. - Compile all bytecode based on profile data for major DEXs. - Compile all secondary DEXs based on profiles, speeding up access to rarely used parts of the application. - Enable hardware acceleration for SurfaceFlinger (System compositor) - Enable hardware acceleration for EGL (OpenGL interface)📋 𝗡𝗼𝘁𝗲𝘀 : • No-Root | Screenshot • kazuyoo-stuff.github.io • For installation in Readme.txt # Thanks For Using, Support My Project.
Repost from CHERMODZS
What's new?
- Speed-X Version 1.9.9 - Stable Version - Ui Update - Added Features - Added Fiture Gamer/Battery - Added SPEEDXMODE (Shizuku) - Added Reboot Device (Shizuku) - Added RGB MODE - Added S-X MODE (Floating) - Added FPS selection 45/60/90/120/144 (Support) - Added View Performance (Temperature) - Added CHIPSET OPTIMIZER (OPT) - Added Text Animation Running - Fix Bugs - Fix Floating - Meter Info - Floating Games - Shizuku or Not Shizuku Support - DLL
- - Uninstall Old VersionBugs ? @Chermodsc
Repost from LyK.21
Ghensin Config (Remake from https://t.me/S_O_S_P/800)
Install :
hmc="/sdcard/Android/data/com.miHoYo.GenshinImpact/files/hardware_model_config.json";rm -rf "$hmc";printf '{\n "configs": [\n {\n "hardwareModel": "*",\n "littleCoreCount": 0,\n "bigCoreCount": 8,\n "littleCoreMask": 2900,\n "bigCoreMask": 0,\n "vulkanFlag": 1,\n "openglFlag": 0,\n "vulkanSupport": 1,\n "openglSupport": 0,\n "TextureFormats": ASTC,\n "isVariableMaxFPS": 1,\n "unityQualityGraphics": 1,\n "GpuUsageNodeMask": 00000001h,\n "JobsUtility.JobWorkerMaximumCount": 8,\n }\n ]\n}'|sed "s/\*/$(getprop ro.product.manufacturer) $(getprop ro.product.model)/g">"$hmc";cat "$hmc"
Reset :
rm -rf /sdcard/Android/data/com.miHoYo.GenshinImpact/files/hardware_model_config.json
improve performance by reducing rendering distance, and using vulkan for renderingV-BOOST 2.0 | GVR
Dev : @SukitooV1 Cr : @FahrezONE
Feature? Cek Atas + Rendering Engine Selection + Animation Scale
Link Download | Source
Give Feedback/Report Bug @SukitooGroup
