GAMING BOY
📈 Analytical overview of Telegram channel GAMING BOY
Channel GAMING BOY (@gamingboy23) in the English language segment is an active participant. Currently, the community unites 162 965 subscribers, ranking 377 in the Games category and 1 131 in the India region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 162 965 subscribers.
According to the latest data from 30 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -2 266 over the last 30 days and by -87 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 12.13%. Within the first 24 hours after publication, content typically collects 2.13% reactions from the total number of subscribers.
- Post reach: On average, each post receives 19 763 views. Within the first day, a publication typically gains 3 474 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 82.
- Thematic interests: Content is focused on key topics such as bhai, dekho, chuka, sabhi, upload.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“BUSINESS & SPONSORSHIP
shivambusiness73@gmail.com”
Thanks to the high frequency of updates (latest data received on 01 October, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
