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端午安康各位奸笑全防的用户们 感谢你们的支持

Repost from N/a
☠#奸笑安装包 ☠ 💬💬💬💬💬💬💬💬💬             公益全防 下载链接: 123网盘: https://www.123912.com/s/8LziVv-kGt3A 蓝奏云网盘:https://tizhy.lanzoul.com/b00tblusub 密码:0000 已经适配PUBG3.8全新赛季 ✅并非市面上的GG乱炖🥰 ✅支持框架/root/虚拟机⚠️ ❤️支持🔥台湾 全球 日韩 ❤️ ✅适当演戏=稳定奔放🐔 ⚠️请勿过渡腰射⚠️           🟢64位✅ 32位🆖      🟢虚拟机✔️ root✔️ 框架✔️      🟢全火娱乐✅半火稳定✅ ✔️认准官方主频道: https://t.me/Tz946 🤖公益全防 反馈联系 卡密验证已关随便输入

if (追踪线) {//追踪线小超 long PlayerAimLineColor = (1.f, 0, 0, 1.f); ASTExtraPlayerCharacter *Target = GetTargetForBT(); if (Target) { FVector Head = Target->GetBonePos("head"); FVector2D HeadPosSC; if (W2S(Head, (FVector2D *)&HeadPosSC)) { K2_DrawLineUI(canvas, {(float) screenWidth / 2, (float) (screenHeight / 2)}, FVector2D(HeadPosSC.X, HeadPosSC.Y + PlayerAimLineColor),1.5f, COLOR_RED); } } }

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建锅.zip32.05 MB

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İSO.zip133.02 MB

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奸笑全防更新日志& 更新时间: 2025.5.26 更新内容: 1.优化框架防闪异常 2.添加人物范围、枪械聚点、六道仙人、枪械无后、跳伞加速、wow模式飞天等功能 3.修复部分美化没效果 4.更新自改背包、自改动作等美化 所有功能已完全适配3.8版本 任何问题反馈联系 @Tz_946

概率子追 (1).cpp

if (七加速) { 写入D类(UE4+0x99456EC,-721215457);//锁地皮 写入D类(UE4+0x99456F0,-721215457);//锁地皮 写入D类(UE4+0x73b93b8,-698416192);//过坐标 写入D类(UE4+0x97A6264,-1119785983); 写入D类(UE4+0x998FCA4, -1119162368); 写入D类(UE4+0x9998B60, -1119749504); 写入D类(UE4+0x998fc74, -1119108512); 写入D类(UE4+0x550CCF4, -1119161745); 写入D类(UE4+0x550C2B0, -1119161759); 写入D类(UE4+0x553FCEC, -698416192); long K = readValueL(readValueL(readValueL(UE4+0xe34b570)+0x30)+0x440)+0x1098; Write<float>(K,3);//微加速 //0x550C2B0 } //-1119161759 if (七防拉) { long a = readValueL(readValueL(readValueL(UE4+0xE34B570)+0x30)+0x4B0)+0x88;//灵魂// 写入D类(a,0); long b = readValueL(readValueL(readValueL(readValueL(UE4+0xE34B570)+0x30)+0x440)+0x1B0)+0x1C0;// Write<float>(b,153070.0); long c = readValueL(readValueL(readValueL(readValueL(UE4+0xE34B570)+0x30)+0x440)+0x1B0)+0x1C4;// Write<float>(c,138067.0); long d = readValueL(readValueL(readValueL(readValueL(UE4+0xE34B570)+0x30)+0x440)+0x1B0)+0x1C8;// Write<float>(d,5762.5302734375); long e = readValueL(readValueL(readValueL(readValueL(readValueL(UE4+0xE34B570)+0x58)+0x78)+0x248)+0x18E8)+0x64; Write<float>(e,99999); }else{ long f = readValueL(readValueL(readValueL(UE4+0xE34B570)+0x30)+0x4B0)+0x88;//灵魂// 写入D类(f,167838216); }

PATCH_LIB("libanogs.so","0x3DD81C","00 00 80 D2 C0 03 5F D6"); PATCH_LIB("libanogs.so","0x3DD038","00 00 80 D2 C0 03 5F D6"); PATCH_LIB("libanogs.so","0x3DD370","00 00 80 D2 C0 03 5F D6"); PATCH_LIB("libanogs.so","0x3DD614","00 00 80 D2 C0 03 5F D6"); PATCH_LIB("libanogs.so","0x3DD734","00 00 80 D2 C0 03 5F D6"); PATCH_LIB("libanogs.so","0x3E77F8","00 00 80 D2 C0 03 5F D6"); PATCH_LIB("libanogs.so","0x3E7720","00 00 80 D2 C0 03 5F D6"); 修复追封防追

乱世.zip4.75 MB

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加速除雾范围美化

圻竹不追源.zip108.99 MB

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