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π—¦π—”π—‘π——π—œπ—£ π—©π—œπ—£ π—’π—™π—™π—œπ—–π—œπ—”π—Ÿβ„’

π—¦π—”π—‘π——π—œπ—£ π—©π—œπ—£ π—’π—™π—™π—œπ—–π—œπ—”π—Ÿβ„’

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⚠️This Channel is not intended to violate any condition of use. Copyright Disclaimer Under Section 107 of Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research.

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πŸ“ˆ Analytical overview of Telegram channel π—¦π—”π—‘π——π—œπ—£ π—©π—œπ—£ π—’π—™π—™π—œπ—–π—œπ—”π—Ÿβ„’

Channel π—¦π—”π—‘π——π—œπ—£ π—©π—œπ—£ π—’π—™π—™π—œπ—–π—œπ—”π—Ÿβ„’ in the Chinese language segment is an active participant. Currently, the community unites 17 653 subscribers, ranking 5 160 in the Games category and 24 508 in the India region.

πŸ“Š Audience metrics and dynamics

Since its creation on Π½Π΅Π²Ρ–Π΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 17 653 subscribers.

According to the latest data from 21 June, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -276 over the last 30 days and by -43 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 12.88%. Within the first 24 hours after publication, content typically collects 2.55% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 2 273 views. Within the first day, a publication typically gains 451 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 15.
  • Thematic interests: Content is focused on key topics such as obb, sandip56, recoil, fixed, gun.

πŸ“ Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
β€œβš οΈThis Channel is not intended to violate any condition of use. Copyright Disclaimer Under Section 107 of Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and researc...”

Thanks to the high frequency of updates (latest data received on 22 June, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

17 653
Subscribers
-4324 hours
-957 days
-27630 days

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Channel Tags
  • Tagged "Cheater" by TelemetrioThe channel has fake views
  • Verified in TelegramThe channel has been verified in Telegram
  • "Scam" from TelegramTelegram has identified the channel as "Scam."
  • "Fake" from TelegramTelegram has identified the channel as "Fake"
  • Blocked in TelegramTelegram has banned the channel
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