REALPUBGM
πΠΠ΅ΡΡ ΡΠ·Π±Π΄Π° Π΅Π½Π³ Π°ΡΠ·ΠΎΠ½ UC 100% : @realuc_shop Barcha Oβyinlarga DANAT XIZMATI @REAL_DONAT CS2 SKIN OLISH VA SOTISH @realskins_CS AKAUNT SAVDO : @REALLSALE MINI @reallmini HAMKOR KANAL https://t.me/+qtq_nIJnSJpmNTli https://t.me/abdu1layev_akkaunts
Show moreπ Analytical overview of Telegram channel REALPUBGM
Channel REALPUBGM (@realppm) in the Uzbek language segment is an active participant. Currently, the community unites 31 258 subscribers, ranking 2 752 in the Games category and 2 557 in the Uzbekistan region.
π Audience metrics and dynamics
Since its creation on Π½Π΅Π²ΡΠ΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 31 258 subscribers.
According to the latest data from 29 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 2 503 over the last 30 days and by -224 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 18.15%. Within the first 24 hours after publication, content typically collects 6.85% reactions from the total number of subscribers.
- Post reach: On average, each post receives 5 690 views. Within the first day, a publication typically gains 2 146 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 71.
π Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
βπΠΠ΅ΡΡ ΡΠ·Π±Π΄Π° Π΅Π½Π³ Π°ΡΠ·ΠΎΠ½ UC 100% : @realuc_shop
Barcha Oβyinlarga DANAT XIZMATI @REAL_DONAT
CS2 SKIN OLISH VA SOTISH @realskins_CS
AKAUNT SAVDO :
@REALLSALE
MINI @reallmini
HAMKOR KANAL
https://t.me/+qtq_nIJnSJpmNTli
https://t.me/abdu1layev_akkaun...β
Thanks to the high frequency of updates (latest data received on 30 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
