Delta Force
Официальный канал Delta Force! Delta Force — это бесплатный тактический шутер от первого лица, доступный для ПК, консолей и мобильных устройств. • Играйте прямо сейчас: www.playdeltaforce.com/ru/ #DeltaForce #DeltaForceMobile
Show more📈 Analytical overview of Telegram channel Delta Force
Channel Delta Force (@deltaforcegameofficial) in the Russian language segment is an active participant. Currently, the community unites 60 762 subscribers, ranking 1 266 in the Games category and 9 982 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 60 762 subscribers.
According to the latest data from 14 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -1 425 over the last 30 days and by 17 over the last 24 hours, overall reach remains high.
- Verification status: Verified (Officially confirmed by Telegram)
- Engagement rate (ER): The average audience engagement rate is 9.08%. Within the first 24 hours after publication, content typically collects 5.65% reactions from the total number of subscribers.
- Post reach: On average, each post receives 5 520 views. Within the first day, a publication typically gains 3 431 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 60.
- Thematic interests: Content is focused on key topics such as deltaforce, deltaforcemobile, deltaforceseason8, оперативник, delta.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Официальный канал Delta Force!
Delta Force — это бесплатный тактический шутер от первого лица, доступный для ПК, консолей и мобильных устройств.
• Играйте прямо сейчас: www.playdeltaforce.com/ru/
#DeltaForce
#DeltaForceMobile”
Thanks to the high frequency of updates (latest data received on 15 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
