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Channel Posts
| 2 | No text... | 133 |
| 3 | #PC | 129 |
| 4 | No text... | 129 |
| 5 | #PC | 184 |
| 6 | No text... | 183 |
| 7 | 0.34.0.zip | 329 |
| 8 | No text... | 323 |
| 9 | silent aim by LunaClientCheat.h | 343 |
| 10 | No text... | 333 |
| 11 | XONEHACKS FPS strike Ops.zip | 326 |
| 12 | No text... | 316 |
| 13 | КОД ДЛЯ ОБХОД ОБНОВЛЕНИЕ
FWD ASSAULT
bool -> bool cheatss = true;
Hook —>
void (*old_cheats)();
void cheats(){
if (cheatss) return;
old_cheats();
}
Кнопка -> ImGui::Checkbox("Anti Version", &cheatss);
Оффсет -> DobbyHook((void *) getAbsoluteAddress("libil2cpp.so", 0xE85E40), (void *) cheats,
(void **) &old_cheats);//название метода - public static void HandleOldVersion() { } | 319 |
| 14 | Написал за 100 часов | 1 |
| 15 | плачу 100 звезд если поможете | 5 |
| 16 | кто шарит как сбилдить .sh читы? | 344 |
| 17 | butter = false;
} else if (tecmix) {
SendChat(instance, Tecmix);
tecmix = false;
} else if (hunt) {
SendChat(instance, Hunt);
hunt = false;
} else if (hatchet) {
SendChat(instance, Hatchet);
hatchet = false;
} else if (karambit) {
SendChat(instance, Karambit);
karambit = false;
} else if (akr) {
SendChat(instance, AKR);
akr = false;
} else if (famas) {
SendChat(instance, FAMAS);
famas = false;
} else if (m4a1) {
SendChat(instance, M4A1);
m4a1 = false;
} else if (awp) {
SendChat(instance, AWM);
awp = false;
} else if (p90) {
SendChat(instance, P90);
p90 = false;
} else if (mp9) {
SendChat(instance, MP9);
} else if (fnfal) {
SendChat(instance, FnFal);
fnfal = false;
} else if (uzi) {
SendChat(instance, UZI);
uzi = false;
} else if (g22) {
SendChat(instance, G22);
g22 = false;
} else if (rfb) {
SendChat(instance, RFB);
rfb = false;
} else if (deagle) {
SendChat(instance, Deagle);
deagle = false;
}
old_MultiPlayerChat_Update(instance);
}
old_MultiPlayerChat_Update(instance);
}*/
//————— Кнопки—————//
ImGui::Checkbox("Buttefly", &butter);
ImGui::Checkbox("TecmixKnife", &tecmix);
ImGui::Checkbox("Huntsman", &hunt);
ImGui::Checkbox("karambit", &karambit);
ImGui::Checkbox("Hatchet", &hatchet);
ImGui::Checkbox("Ak47", &akr);
ImGui::Checkbox("Awp", &awp);
ImGui::Checkbox("M4A1", &m4a1);
ImGui::Checkbox("Famas", &famas);
ImGui::Checkbox("P90", &p90);
ImGui::Checkbox("Mp9", &mp9);
ImGui::Checkbox("FnFal", &fnfal);
ImGui::Checkbox("Uzi", &uzi);
ImGui::Checkbox("G22", &g22);
ImGui::Checkbox("RFB", &rfb);
ImGui::Checkbox("Deagle", &deagle);
//—————ОФФСЕТ—————//
DobbyHook((void *) getAbsoluteAddress("libil2cpp.so", 0xDA3858), (void *) LocalPlayer$$Update, (void **) &_LocalPlayer$$Update);
DobbyHook((void *) getAbsoluteAddress("libil2cpp.so", 0xDA7508), (void *) LocalPlayer$$SetWeapon, (void **) &_LocalPlayer$$SetWeapon); | 330 |
| 18 | ВЫДАЧА ОРУЖИЯ IMGUI
FWD ASSAULT
//—————BOOL—————//
bool butter, tecmix, hunt, karambit, hatchet = false;
bool money = false;
bool akr, awp, m4a1, famas, p90, mp9, fnfal, bomb, uzi, g22, rfb, deagle = false;
bool lweap = false;
int lwiap;
//—————Hook—————//
enum JHDAIPOPAHH // TypeDefIndex: 5392
{
Near = 0,
Far = 1
};
enum CBDJDAALDAF // TypeDefIndex: 5392
{
Butterfly = 22,
Karambit = 21,
Hunt = 33,
AKR = 1,
AKR12 = 45,
AWM = 32,
RFB = 25,
Deagle = 3,
UZI = 27,
FabM = 63,
FAMAS = 4,
FiveSeven = 17,
FnFal = 28,
M4 = 46,
Bomb = 100,
P90 = 31,
USP = 12,
GrenadeHE = 91,
KnifeTanto = 80,
G22 = 26,
P350 = 13,
Eagle = 15,
Tec9 = 16,
Hatchet = 29,
MP9 = 30,
MP5 = 36,
M16 = 47,
M40 = 52,
M110 = 53,
SM1014 = 62,
M60 = 64,
M4A1 = 5,
Tecmix = 37,
Smoke = 17,
Flash = 18,
Grenadehe = 7,
} enumwwap;
bool NOOBMODDING = false;
int LegitWID;
void (*_LocalPlayer$$SetWeapon)(void*, int);
void LocalPlayer$$SetWeapon(void* player, int gly) {
if (player != NULL) {
if (gly == 14) {
NOOBMODDING = true;
} else {
NOOBMODDING = false;
}
if (NOOBMODDING == true && lwiap == 1) {
LegitWID = 21;
} else if (NOOBMODDING == true && lwiap == 2) {
LegitWID = 22;
} else if (NOOBMODDING == true && lwiap == 3) {
LegitWID = 29;
} else if (NOOBMODDING == true && lwiap == 4) {
LegitWID = 33;
} else if (NOOBMODDING == true && lwiap == 5) {
LegitWID = 35;
} else if (NOOBMODDING == true && lwiap == 26) {
LegitWID = 37;
} else {
NOOBMODDING = false;
}
} return _LocalPlayer$$SetWeapon(player, gly);
}
void (*_LocalPlayer$$Update)(void*);
void LocalPlayer$$Update(void* instance) {
if (instance != NULL) {
if (lweap && NOOBMODDING) {
_LocalPlayer$$SetWeapon(instance, LegitWID);
}
if (butter) {
_LocalPlayer$$SetWeapon(instance, 22);
butter = false;
} else if (tecmix) {
_LocalPlayer$$SetWeapon(instance, 37);
tecmix = false;
} else if (hunt) {
_LocalPlayer$$SetWeapon(instance, 33);
hunt = false;
} else if (hatchet) {
_LocalPlayer$$SetWeapon(instance, 29);
hatchet = false;
} else if (karambit) {
_LocalPlayer$$SetWeapon(instance, 21);
karambit = false;
} else if (akr) {
_LocalPlayer$$SetWeapon(instance, 1);
akr = false;
} else if (famas) {
_LocalPlayer$$SetWeapon(instance, 4);
famas = false;
} else if (m4a1) {
_LocalPlayer$$SetWeapon(instance, 5);
m4a1 = false;
} else if (awp) {
_LocalPlayer$$SetWeapon(instance, 32);
awp = false;
} else if (p90) {
_LocalPlayer$$SetWeapon(instance, 31);
p90 = false;
} else if (mp9) {
_LocalPlayer$$SetWeapon(instance, 30);
mp9 = false;
} else if (fnfal) {
_LocalPlayer$$SetWeapon(instance, 28);
fnfal = false;
} else if (uzi) {
_LocalPlayer$$SetWeapon(instance, 27);
uzi = false;
} else if (g22) {
_LocalPlayer$$SetWeapon(instance, 26);
g22 = false;
} else if (rfb) {
_LocalPlayer$$SetWeapon(instance, 25);
rfb = false;
} else if (deagle) {
_LocalPlayer$$SetWeapon(instance, 3);
deagle = false;
}
} return _LocalPlayer$$Update(instance);
}
/*
bool gayhh = false;
int mrak = 0;
void (*SendChat)(void *_this, CBDJDAALDAF);
void (*old_MultiPlayerChat_Update)(void *instance);
void MultiPlayerChat_Update(void *instance) {
if (instance != NULL) {
if (lweap && gayhh == true && lwiap == 1) {
mrak = 21;
} else if (
if (butter) {
SendChat(instance, Butterfly); | 300 |
| 19 | Хук
bool (*old_Buyanyw)(...);
bool Buyanyw(void* instance, void* weapon) {
if (instance != nullptr) {
if (bewh) {
return 9999;
}
}
return old_Buyanyw(instance, weapon);
}
Оффсет
MSHookFunction((void *) getAbsoluteAddress(libName, 0x4C4918), (void *) Buyanyw, (void **) &old_Buyanyw); | 315 |
| 20 | namespace gun{
bool NoRecoil = false;
}
Булл
ImGui::Checkbox(OBFUSCATE("No recoil"), &gun::NoRecoil);
Кнопка
#define constField(a, b, c) (*(a*) ((uint64_t) b + c))
void gunParameters(void *laining){
if (gun::NoRecoil) {
constField(float, laining, 0xC8) = 0.0f;
constField(float, laining, 0xCC) = 0.0f;
constField(float, laining, 0xD0) = 0.0f;
auto recoilData = constField(void*, laining, 0x7C);
if (recoilData) {
constField(float, recoilData, 0x10) = 0.0f;
constField(float, recoilData, 0x8) = 0.0f;
constField(float, recoilData, 0xC) = 0.0f;
constField(Vector2, recoilData, 0x14) = Vector2(0, 0);
}
}
}
void (*old_GunController_Update)(void* gun);
void GunController_Update(void* gun) {
gunParameters(gun);
old_GunController_Update(gun);
}
Хук
DobbyHook((void *)KittyMemory::getAbsoluteAddress(OBFUSCATE("libil2cpp.so"),string2Offset(OBFUSCATE("0x74D07C"))), (void *) GunController_Update, (void **) &old_GunController_Update);
Оффсет | 343 |
