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๐—š๐—”๐— ๐—˜๐—ฆ๐—ช๐—ข๐—ฅ๐—Ÿ๐——

๐—š๐—”๐— ๐—˜๐—ฆ๐—ช๐—ข๐—ฅ๐—Ÿ๐——

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๐—ง๐˜‚๐˜๐˜๐—ผ ๐˜€๐˜‚๐—น ๐—บ๐—ผ๐—ป๐—ฑ๐—ผ ๐—ฑ๐—ฒ๐—ถ ๐˜ƒ๐—ถ๐—ฑ๐—ฒ๐—ผ๐—ด๐—ถ๐—ผ๐—ฐ๐—ต๐—ถ ๐ŸŽฎ๐Ÿ•น ๐Ÿ’ฌ Gruppo: @gamesworldchat ๐ŸŒ Network: @cherrysportsita

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๐Ÿ“ˆ Analytical overview of Telegram channel ๐—š๐—”๐— ๐—˜๐—ฆ๐—ช๐—ข๐—ฅ๐—Ÿ๐——

Channel ๐—š๐—”๐— ๐—˜๐—ฆ๐—ช๐—ข๐—ฅ๐—Ÿ๐—— (@gamesworldit) in the Italian language segment is an active participant. Currently, the community unites 37 343 subscribers, ranking 2 392 in the Games category and 716 in the Italy region.

๐Ÿ“Š Audience metrics and dynamics

Since its creation on ะฝะตะฒั–ะดะพะผะพ, the project has demonstrated rapid growth, gathering an audience of 37 343 subscribers.

According to the latest data from 29 March, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -675 over the last 30 days and by 0 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 0%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 0 views. Within the first day, a publication typically gains 0 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 0.
  • Thematic interests: Content is focused on key topics such as titolo, arrivo, giocatore, dlc, uscita.

๐Ÿ“ Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
โ€œ๐—ง๐˜‚๐˜๐˜๐—ผ ๐˜€๐˜‚๐—น ๐—บ๐—ผ๐—ป๐—ฑ๐—ผ ๐—ฑ๐—ฒ๐—ถ ๐˜ƒ๐—ถ๐—ฑ๐—ฒ๐—ผ๐—ด๐—ถ๐—ผ๐—ฐ๐—ต๐—ถ ๐ŸŽฎ๐Ÿ•น ๐Ÿ’ฌ Gruppo: @gamesworldchat ๐ŸŒ Network: @cherrysportsitaโ€

Thanks to the high frequency of updates (latest data received on 30 March, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

37 343
Subscribers
No data24 hours
-1467 days
-67530 days
Attracting Subscribers
March '26
March '260
in 5 channels
February '26
+1
in 3 channels
Get PRO
January '26
+1
in 5 channels
Get PRO
December '25
+2
in 7 channels
Get PRO
November '25
+1
in 7 channels
Get PRO
October '25
+3
in 5 channels
Get PRO
September '25
+1
in 8 channels
Get PRO
August '25
+1
in 9 channels
Get PRO
July '25
+2
in 10 channels
Get PRO
June '25
+3
in 16 channels
Get PRO
May '25
+2
in 14 channels
Get PRO
April '25
+3
in 13 channels
Get PRO
March '25
+1
in 12 channels
Get PRO
February '25
+2
in 18 channels
Get PRO
January '25
+3
in 38 channels
Get PRO
December '240
in 44 channels
Get PRO
November '24
+2 034
in 43 channels
Get PRO
October '24
+7 256
in 45 channels
Get PRO
September '24
+13 465
in 45 channels
Get PRO
August '24
+13 313
in 50 channels
Get PRO
July '24
+5 895
in 47 channels
Get PRO
June '24
+3 648
in 39 channels
Get PRO
May '24
+3 426
in 37 channels
Get PRO
April '24
+4 984
in 36 channels
Get PRO
March '24
+8 619
in 35 channels
Get PRO
February '24
+8 947
in 50 channels
Get PRO
January '24
+1
in 42 channels
Get PRO
December '23
+5
in 23 channels
Get PRO
November '23
+1 053
in 27 channels
Get PRO
October '23
+3 699
in 22 channels
Get PRO
September '23
+2 080
in 0 channels
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Channel Posts
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