• Gerand •
Основатель анимационного канала про танки и не только. Здесь общение, новости и анонсы. Купить рекламу: https://telega.in/c/gerandtv YT: https://www.youtube.com/@Gerand VK: https://vk.ru/gerandtv https://gosuslugi.ru/snet/67ad772e962afd032d93dad7
Show more📈 Analytical overview of Telegram channel • Gerand •
Channel • Gerand • (@gerandtv) in the Russian language segment is an active participant. Currently, the community unites 51 968 subscribers, ranking 1 578 in the Games category and 11 803 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 51 968 subscribers.
According to the latest data from 18 October, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -470 over the last 30 days and by -27 over the last 24 hours, overall reach remains high.
- Verification status: Verified (Officially confirmed by Telegram)
- Engagement rate (ER): The average audience engagement rate is 57.89%. Within the first 24 hours after publication, content typically collects 31.28% reactions from the total number of subscribers.
- Post reach: On average, each post receives 30 090 views. Within the first day, a publication typically gains 16 257 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 1 726.
- Thematic interests: Content is focused on key topics such as кв-44, комикс, восток-1, монстр, roxglobal.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Основатель анимационного канала про танки и не только.
Здесь общение, новости и анонсы.
Купить рекламу: https://telega.in/c/gerandtv
YT: https://www.youtube.com/@Gerand
VK: https://vk.ru/gerandtv
https://gosuslugi.ru/snet/67ad772e962afd032d93dad7”
Thanks to the high frequency of updates (latest data received on 19 October, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
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