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PUBGM 3.5.0 | 32 BIT
GName Offset : 0x925d434) + 0x88);
GWorld Offset : 0x962e4e4) + 0x3c);
VWorld Offset : 0x961628c
VMatrix Offset : 0x96162a0) - 0x7c);
GNames_Offset Offset : 0x467d5e4
GEngine_Offset Offset : 0x90a8b70 //UEngine
GEngine_Offset Offset : 0x96162a0 //UlocalPlayer
GUObject_Offset Offset : 0x9422cd8
GetActorArray_Offset Offset : 0x6374378
Canvas_Map_Offset Offset : 0x925d488
Process_Event_Offset Offset : 0x5eee52c //Child
Process_Event_Offset Offset : 0x48e51d4 //Main
GNativeAndroidApp_Offset Offset : 0x925cda8
Actors_Offset Offset : 0x70
Generated By ArmP TooL !
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Join @Onlyy_Devs
External Sdk Offsets To Update Esp And Features !
PUBGM GL 3.5.0 | 64 BIT
Extracted By ArmP TooL !
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Join @Onlyy_Devs
External Sdk Offsets To Update Esp And Features !
PUBGM GL 3.5.0 | 64 BIT
Extracted By ArmP TooL !
Join Our Chat Group✅
Join @Onlyy_Devs
PUBGM 3.5.0 | INTERNAL SDK !
Fully Fixed , 64 Bit !
X64 Offsets ? :
https://t.me/Onlyy_Devs/2063
Zip Pass ? :
@D_V_4
By @D_V_4
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Join @Onlyy_Devssince many things changed in 3.5 so please wait let me test everything and i'll continue sharing other stuffs.
