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libanort PUBGM GL 3.5.0 X32.zip5.80 KB

PUBGM 3.5.0 | 32 BIT GName Offset : 0x925d434) + 0x88); GWorld Offset : 0x962e4e4) + 0x3c); VWorld Offset : 0x961628c VMatrix
PUBGM 3.5.0 | 32 BIT GName Offset : 0x925d434) + 0x88); GWorld Offset : 0x962e4e4) + 0x3c); VWorld Offset : 0x961628c VMatrix Offset : 0x96162a0) - 0x7c); GNames_Offset Offset : 0x467d5e4 GEngine_Offset Offset : 0x90a8b70 //UEngine GEngine_Offset Offset : 0x96162a0 //UlocalPlayer GUObject_Offset Offset : 0x9422cd8 GetActorArray_Offset Offset : 0x6374378 Canvas_Map_Offset Offset : 0x925d488 Process_Event_Offset Offset : 0x5eee52c //Child Process_Event_Offset Offset : 0x48e51d4 //Main GNativeAndroidApp_Offset Offset : 0x925cda8 Actors_Offset Offset : 0x70 Generated By ArmP TooL ! Join Our Chat Group Join @Onlyy_Devs

External Sdk Offsets To Update Esp And Features ! PUBGM GL 3.5.0 | 64 BIT Extracted By ArmP TooL ! Join Our Chat Group Join @Onlyy_Devs

External Sdk Dump ! PUBGM GL 3.5.0 | 64 BIT By @D_V_4 Join Our Chat Group Join @Onlyy_Devs

External Sdk Offsets To Update Esp And Features ! PUBGM GL 3.5.0 | 64 BIT Extracted By ArmP TooL ! Join Our Chat Group Join @Onlyy_Devs

Repost from OnlyDEVS.
ARMP_PUBGM_CoreUObject_structs.hpp0.45 KB

Repost from OnlyDEVS.
Facing This Error ? Replace This File 👇 In SDK Folder !
+1
Facing This Error ? Replace This File 👇 In SDK Folder !

Loaded libUE4 3.5 | GL | 64 BIT IDA PRO 7.7 Join Our Chat Group Join @Onlyy_Devs

Fixed SDK Uploaded !!

ReUploading Fixed SDK ..

What

Bro wts is wrong with 64 bit

Fuck

GuestBindHandler Also Gone

crashing ... smtng wrong

Someone test and send ss

(Not Tested)

PUBGM 3.5.0 | INTERNAL SDK ! Fully Fixed , 64 Bit ! X64 Offsets ? : https://t.me/Onlyy_Devs/2063 Zip Pass ? : @D_V_4 By @D_V_4 Join Our Chat Group Join @Onlyy_Devs

libanort.so PUBGM GL 3.5.0 X64.zip7.27 KB

since many things changed in 3.5 so please wait let me test everything and i'll continue sharing other stuffs.