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BGMI 3.5.0 | INTERNAL SDK !
Fully Fixed , 32 Bit !
X32 Offsets ? :
https://t.me/Onlyy_Devs/2135
Zip Pass ? :
@D_V_4
By @D_V_4
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libhdmpve.so And You Can Load Your Lib With This Name libarmp.so !
BGMI 3.5.0 | 32 BIT
By @D_V_4
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libanort.so And All Of Your Crashes Will Be Fixed !
Don't Use Any Other Shitty Crash Fix.
BGMI 3.5.0 | 32 BIT
By @D_V_4
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BGMI 3.5.0 | 32 BIT
(Not full version)
By @D_V_4
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BGMI 3.5.0 | 32 BIT
GName Offset : 0x8c3a734) + 0x88);
GWorld Offset : 0x900b764) + 0x3c);
VWorld Offset : 0x8ff350c
VMatrix Offset : 0x8ff3520) - 0x7c);
GNames_Offset Offset : 0x4525a5c
GEngine_Offset Offset : 0x8ab0b70 //UEngine
GEngine_Offset Offset : 0x8ff3520 //UlocalPlayer
GUObject_Offset Offset : 0x8dfff58
GetActorArray_Offset Offset : 0x621bf78
Canvas_Map_Offset Offset : 0x8c3a788
Process_Event_Offset Offset : 0x5d9512c //Child
Process_Event_Offset Offset : 0x478c964 //Main
GNativeAndroidApp_Offset Offset : 0x8c3a0a8
Actors_Offset Offset : 0x70
Generated By ArmP TooL !
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External Sdk Offsets To Update Esp And Features !
BGMI 3.5.0 | 64 BIT
Extracted By ArmP TooL !
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External Sdk Dump !
BGMI 3.5.0 | 64 BIT
By @D_V_4
Wanna Buy Tool ? Click Here
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Join @Onlyy_Devs
