ฤฑllฤฑllฤฑ ๐๐๐๐๐ ๐๐๐๐๐๐ ฤฑllฤฑllฤฑ
๐ฝ๐ฐ๐ท ๐ท๐จ๐ฐ๐ซ ๐ด๐ถ๐ซ ๐จ๐ฝ๐จ๐ฐ๐ณ๐จ๐ฉ๐ณ๐ฌ ๐ฉ๐ป / ๐จ๐ฐ๐ด๐ฉ๐ถ๐ป / ๐ด๐จ๐ฎ๐ฐ๐ช ๐ ๐๐๐๐๐๐ :- @MR_HYPER01 ๐งฟ ๐๐๐๐๐๐ :- @MR_HYPER01 ๐งฟ ๐ถ๐ป๐ฏ๐ฌ๐น๐บ ๐น๐ถ๐ถ๐ป/๐ต๐ถ๐ต ๐น๐ถ๐ถ๐ป/๐ฐ๐ถ๐บ ๐ฏ๐จ๐ช๐ฒ ๐จ๐ฝ๐จ๐ฐ๐ณ๐จ๐ฉ๐ณ๐ฌ๐
Show more๐ Analytical overview of Telegram channel ฤฑllฤฑllฤฑ ๐๐๐๐๐ ๐๐๐๐๐๐ ฤฑllฤฑllฤฑ
Channel ฤฑllฤฑllฤฑ ๐๐๐๐๐ ๐๐๐๐๐๐ ฤฑllฤฑllฤฑ in the English language segment is an active participant. Currently, the community unites 11 172 subscribers, ranking 8 070 in the Games category and 36 140 in the India region.
๐ Audience metrics and dynamics
Since its creation on ะฝะตะฒัะดะพะผะพ, the project has demonstrated rapid growth, gathering an audience of 11 172 subscribers.
According to the latest data from 03 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -563 over the last 30 days and by -19 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 4.02%. Within the first 24 hours after publication, content typically collects 1.31% reactions from the total number of subscribers.
- Post reach: On average, each post receives 450 views. Within the first day, a publication typically gains 147 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 1.
- Thematic interests: Content is focused on key topics such as crozn, pannel, reseller, bullet, loder.
๐ Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
โ๐ฝ๐ฐ๐ท ๐ท๐จ๐ฐ๐ซ ๐ด๐ถ๐ซ ๐จ๐ฝ๐จ๐ฐ๐ณ๐จ๐ฉ๐ณ๐ฌ ๐ฉ๐ป / ๐จ๐ฐ๐ด๐ฉ๐ถ๐ป / ๐ด๐จ๐ฎ๐ฐ๐ช ๐
๐๐๐๐๐๐ :- @MR_HYPER01 ๐งฟ
๐๐๐๐๐๐ :- @MR_HYPER01 ๐งฟ
๐ถ๐ป๐ฏ๐ฌ๐น๐บ ๐น๐ถ๐ถ๐ป/๐ต๐ถ๐ต ๐น๐ถ๐ถ๐ป/๐ฐ๐ถ๐บ ๐ฏ๐จ๐ช๐ฒ ๐จ๐ฝ๐จ๐ฐ๐ณ๐จ๐ฉ๐ณ๐ฌ๐โ
Thanks to the high frequency of updates (latest data received on 04 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
Available now! Telegram Research 2025 โ the year's key insights 
