FunPay
FunPay.com — площадка для геймеров, которые торгуют в любимых играх. На сайте помогаем с прокачкой персонажей, прохождением подземелий, пополнением баланса и ещё много с чем. Подписаться на канал — https://t.me/funpay_invite_bot?start=funpaytg
Show more📈 Analytical overview of Telegram channel FunPay
Channel FunPay in the Russian language segment is an active participant. Currently, the community unites 204 323 subscribers, ranking 276 in the Games category and 2 130 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 204 323 subscribers.
According to the latest data from 19 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -3 554 over the last 30 days and by -1 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 11.12%. Within the first 24 hours after publication, content typically collects 6.35% reactions from the total number of subscribers.
- Post reach: On average, each post receives 22 723 views. Within the first day, a publication typically gains 12 965 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 109.
- Thematic interests: Content is focused on key topics such as funpay, про_funpay, лутереи, silksong, протокол.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“FunPay.com — площадка для геймеров, которые торгуют в любимых играх. На сайте помогаем с прокачкой персонажей, прохождением подземелий, пополнением баланса и ещё много с чем.
Подписаться на канал — https://t.me/funpay_invite_bot?start=funpaytg”
Thanks to the high frequency of updates (latest data received on 20 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
