RuGG. Скандалы, игры, повесточка
Группа любителей видеоигр и нелюбителей видеоигровых журналистов. ГойдаГейт с 2022 года. По всем вопросам писать в сообщения группы. Дать голосов: https://t.me/ggscg_tg?boost Группа ВК: vk.com/ggscg
Show more📈 Analytical overview of Telegram channel RuGG. Скандалы, игры, повесточка
Channel RuGG. Скандалы, игры, повесточка (@ggscg_tg) in the Russian language segment is an active participant. Currently, the community unites 13 435 subscribers, ranking 6 651 in the Games category and 4 509 in the Ukraine region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 13 435 subscribers.
According to the latest data from 07 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 419 over the last 30 days and by 3 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 82.69%. Within the first 24 hours after publication, content typically collects 51.67% reactions from the total number of subscribers.
- Post reach: On average, each post receives 11 109 views. Within the first day, a publication typically gains 6 941 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 382.
- Thematic interests: Content is focused on key topics such as видеоигра, геймер, игропром, твиттер, консоль.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Группа любителей видеоигр и нелюбителей видеоигровых журналистов.
ГойдаГейт с 2022 года.
По всем вопросам писать в сообщения группы.
Дать голосов: https://t.me/ggscg_tg?boost
Группа ВК: vk.com/ggscg”
Thanks to the high frequency of updates (latest data received on 08 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
