Okko Фигурное катание
Весь спорт → @okkosport Зимний спорт @okkowintersport ММА → @okkomma Кибер → @okkocyber Велоспорт → @okkocycling Баскетбол → @okkobasket Регистрация в перечне владельцев страниц в соцсетях: https://okko.tv/s/pxf
Show more📈 Analytical overview of Telegram channel Okko Фигурное катание
Channel Okko Фигурное катание (@okkoskating) in the Russian language segment is an active participant. Currently, the community unites 45 415 subscribers, ranking 1 464 in the Sports category and 13 887 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 45 415 subscribers.
According to the latest data from 06 November, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 637 over the last 30 days and by 602 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 40.20%. Within the first 24 hours after publication, content typically collects 31.64% reactions from the total number of subscribers.
- Post reach: On average, each post receives 18 084 views. Within the first day, a publication typically gains 14 236 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 762.
- Thematic interests: Content is focused on key topics such as okko, катание, прокат, тутберидзе, tutberidze.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Весь спорт → @okkosport
Зимний спорт @okkowintersport
ММА → @okkomma
Кибер → @okkocyber
Велоспорт → @okkocycling
Баскетбол → @okkobasket
Регистрация в перечне владельцев страниц в соцсетях: https://okko.tv/s/pxf”
Thanks to the high frequency of updates (latest data received on 07 November, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Sports category.
