Bulldrop Standoff 2
Лучшие кейсы от самого надежного сервиса Bulldrop✅ Только здесь: 📌 все анонсы и новости 📌 промокоды и розыгрыши Залетай 👉 bulldrop.mobi Сотрудничество: @Bulldrop_partner_bot 🎁 Выдача призов: @bulldrop_tech
Show more📈 Analytical overview of Telegram channel Bulldrop Standoff 2
Channel Bulldrop Standoff 2 (@bulldrop_standoff2) in the Russian language segment is an active participant. Currently, the community unites 339 825 subscribers, ranking 143 in the Games category and 1 028 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 339 825 subscribers.
According to the latest data from 22 October, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 17 651 over the last 30 days and by 300 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 12.00%. Within the first 24 hours after publication, content typically collects 6.58% reactions from the total number of subscribers.
- Post reach: On average, each post receives 40 753 views. Within the first day, a publication typically gains 22 347 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 872.
- Thematic interests: Content is focused on key topics such as bulldrop.club, промик, бодро, трики, bulldrop.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Лучшие кейсы от самого надежного сервиса Bulldrop✅
Только здесь:
📌 все анонсы и новости
📌 промокоды и розыгрыши
Залетай 👉 bulldrop.mobi
Сотрудничество: @Bulldrop_partner_bot
🎁 Выдача призов: @bulldrop_tech”
Thanks to the high frequency of updates (latest data received on 23 October, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
