IDV News | Identity V Новости
IDV News — канал по игре Identity V, в котором вы найдете официальные новости, игровые сливы и прочий контент. ▫️ Окончание 44 сезона — 19 ноября ▫️ Связь с нами: @idvnewsbot ▫️ Всё про рекламу: @idvnewsprice ▫️ Игровой чат: @idvnewschat
Show more📈 Analytical overview of Telegram channel IDV News | Identity V Новости
Channel IDV News | Identity V Новости (@idvnews) in the Russian language segment is an active participant. Currently, the community unites 11 389 subscribers, ranking 7 847 in the Games category and 56 252 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 11 389 subscribers.
According to the latest data from 12 October, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 144 over the last 30 days and by 0 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 46.46%. Within the first 24 hours after publication, content typically collects 30.96% reactions from the total number of subscribers.
- Post reach: On average, each post receives 5 285 views. Within the first day, a publication typically gains 3 522 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 153.
- Thematic interests: Content is focused on key topics such as голосование, дантист, нимфы, охотник, утечка.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“IDV News — канал по игре Identity V, в котором вы найдете официальные новости, игровые сливы и прочий контент.
▫️ Окончание 44 сезона — 19 ноября
▫️ Связь с нами: @idvnewsbot
▫️ Всё про рекламу: @idvnewsprice
▫️ Игровой чат: @idvnewschat”
Thanks to the high frequency of updates (latest data received on 13 October, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
