Maxkiller Clash of Clans
Реклама: https://t.me/ooomaxkiller/3 Ютуб: https://youtube.com/@maxkiller69 ТикТок: https://www.tiktok.com/@maxkiller69coc Вк: https://vk.ru/maxkiller69 Буст: https://t.me/maxkiller69?boost
Show more📈 Analytical overview of Telegram channel Maxkiller Clash of Clans
Channel Maxkiller Clash of Clans (@maxkiller69) in the Russian language segment is an active participant. Currently, the community unites 24 160 subscribers, ranking 3 706 in the Games category and 27 032 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 24 160 subscribers.
According to the latest data from 25 October, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 361 over the last 30 days and by -14 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 58.56%. Within the first 24 hours after publication, content typically collects 37.67% reactions from the total number of subscribers.
- Post reach: On average, each post receives 14 147 views. Within the first day, a publication typically gains 9 102 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 347.
- Thematic interests: Content is focused on key topics such as клан, лвк, пропуск, герцог, медаль.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Реклама: https://t.me/ooomaxkiller/3
Ютуб: https://youtube.com/@maxkiller69
ТикТок: https://www.tiktok.com/@maxkiller69coc
Вк: https://vk.ru/maxkiller69
Буст: https://t.me/maxkiller69?boost”
Thanks to the high frequency of updates (latest data received on 26 October, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
