OnFire | ʳᵒᵒᵗ ᵃʳᵗ
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nonosvaimos module updates channel.
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Hi guys, how are you? Okey I wanted to communicate this message about something I observed these last days. ByeShit and some other module is growing quite a lot, but there is a big controversy about whether disabling logs or system functions will increase performance or if it is just placebo, I in my case and speaking personally about my devices, I managed to notice that ByeShit speeds up a bit the device and battery life, I had no problems with it.
Being direct and straightforward, I would like to know if you want me to continue with the ByeShit project and the other modules or by releasing the .4 version it will be closed forever. Maybe it will come back with some other name to "start from 0" and not be so famous, since it attracts a lot of criticism and false information is circulating.
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- Changelog:
• More apps added to debloat.
that's all I had written down for now, when I change the rom I'll keep looking 👌
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- Changelog:
• Stable version.
Props added:
• persist.vendor.sys.reduce_qdss_log 1
Props removed:
• msa.dl.mdt 0
• persist.mm.enable.prefetch false
• persist.sys.strictmode.visual 0
• dalvik.vm.dex2oat64.enabled true
Notes:
These 4 versions are compatible with Dalvik & Dexopt Happy 1.0 and 1.1.
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• dalvik.vm.dex2oat64.enabled true. Enables 64-bit compilation to improve performance on 64-bit devices.
• dalvik.vm.dexopt.secondary true. Enables secondary optimization to speed up application execution.
• pm.dexopt.bg-dexopt speed. Increases the background optimization speed of applications for faster startup.
• pm.dexopt.install speed-profile. Speed up optimization when installing applications for faster installation and better user experience.
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• debug.sf.layer_caching_active_layer_timeout_ms. This property defines the time in milliseconds during which graphics layers are kept in cache after they become inactive. It helps speed up UI rendering by avoiding constant layer recreation.
• ro.surface_flinger.enable_layer_caching. This property controls whether to enable or disable layer caching in SurfaceFlinger, the Android component responsible for graphical compositing. When enabled, it improves performance by reusing layers instead of creating new ones, which reduces the load on the CPU and improves energy efficiency.
