Sea of Sharks
Акулой стал - из грязи встал🦈 Самый быстрый VPN без лагов - @Vpnvitalshark_bot Самый выгодный безопасный и быстрый донат в любую игру - @vitalsharkshop По рекламе @easy_qq Выдача призов - @maanaaageersharka По нарезкам - @dejavuiiiii
Show more📈 Analytical overview of Telegram channel Sea of Sharks
Channel Sea of Sharks in the Russian language segment is an active participant. Currently, the community unites 291 134 subscribers, ranking 174 in the Games category and 1 296 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 291 134 subscribers.
According to the latest data from 02 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 416 over the last 30 days and by 536 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 45.07%. Within the first 24 hours after publication, content typically collects 22.14% reactions from the total number of subscribers.
- Post reach: On average, each post receives 131 241 views. Within the first day, a publication typically gains 64 468 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 1 409.
- Thematic interests: Content is focused on key topics such as ростик, бан, ростислав, дамиан, скины.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Акулой стал - из грязи встал🦈
Самый быстрый VPN без лагов - @Vpnvitalshark_bot
Самый выгодный безопасный и быстрый донат в любую игру - @vitalsharkshop
По рекламе @easy_qq
Выдача призов - @maanaaageersharka
По нарезкам - @dejavuiiiii”
Thanks to the high frequency of updates (latest data received on 03 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
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