PROJECT EVOLUTION 12.0
ΠΡΠΈΡΠΈΠ°Π»ΡΠ½ΡΠΉ ΠΊΠ°Π½Π°Π» ΠΈΠ³ΡΡ Β«Project EvolutionΒ» ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄Ρ Rise Gaming. contact address - risegm9@gmail.com
Show moreπ Analytical overview of Telegram channel PROJECT EVOLUTION 12.0
Channel PROJECT EVOLUTION 12.0 (@project_evolution) in the Russian language segment is an active participant. Currently, the community unites 210 308 subscribers, ranking 276 in the Games category and 2 067 in the Russia region.
π Audience metrics and dynamics
Since its creation on Π½Π΅Π²ΡΠ΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 210 308 subscribers.
According to the latest data from 25 August, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -9 929 over the last 30 days and by -316 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 0%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
- Post reach: On average, each post receives 0 views. Within the first day, a publication typically gains 0 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 0.
- Thematic interests: Content is focused on key topics such as Π±Π°Π³, ΠΏΠ°ΡΡ, ΠΏΡΠΎΠΌΠΎΠΊΠΎΠ΄Ρ, 24Ρ, tale.
π Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
βΠΡΠΈΡΠΈΠ°Π»ΡΠ½ΡΠΉ ΠΊΠ°Π½Π°Π» ΠΈΠ³ΡΡ Β«Project EvolutionΒ» ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄Ρ Rise Gaming.
contact address - risegm9@gmail.comβ
Thanks to the high frequency of updates (latest data received on 26 August, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
β Π‘ΡΡΠ»ΠΊΠ°: projectevo.games
ΠΠΎΠ·Π²ΡΠ°ΡΠ°ΠΉΡΡ ΠΊΠ°ΠΆΠ΄ΡΠ΅ 24Ρ Π·Π° Π½ΠΎΠ²ΡΠΌ ΠΏΡΠΎΠΌΠΎΠΊΠΎΠ΄ΠΎΠΌ
ΠΈΠ³ΡΠ΅ Π²Π°Ρ Π±ΡΠ΄Π΅Ρ ΠΎΠΆΠΈΠ΄Π°ΡΡ Π½ΠΎΠ²ΠΎΠ΅ ΠΌΠ΅Π½Ρ ΠΈ Π½ΠΎΠ²ΡΠΉ ΠΊΠΎΠ½ΡΠ΅Π½Ρ ΠΈΠ· 11-Π³ΠΎ ΡΠ΅Π·ΠΎΠ½Π°. Π’Π°ΠΊΠΆΠ΅ ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΠ΅ ΠΊΠΎΡΠ½Π΅ΡΡΡ ΠΈ ΡΠ΅ΡΠ²Π΅ΡΠ°, ΠΊΠΎΡΠΎΡΡΠΉ Π±ΡΠ΄Π΅Ρ ΠΏΠΎΠ»Π½ΠΎΡΡΡΡ ΠΏΠ΅ΡΠ΅ΠΏΠΈΡΠ°Π½ ΠΈ ΠΎΠΏΡΠΈΠΌΠΈΠ·ΠΈΡΠΎΠ²Π°Π½.
β Π‘ΡΡΠ»ΠΊΠ°: projectevo.games
Π’Π°ΠΊ Π²Ρ Π²ΡΠ΅Π³Π΄Π° ΡΠΌΠΎΠΆΠ΅ΡΠ΅: π±οΈ Π±ΡΡΡ Π² ΠΊΡΡΡΠ΅ Π²ΡΠ΅Ρ ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΠΉ π±οΈ ΠΏΠΎΠ»ΡΡΠ°ΡΡ Π°ΠΊΡΡΠ°Π»ΡΠ½ΡΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΡ π±οΈ Π΅ΠΆΠ΅Π΄Π½Π΅Π²Π½ΠΎ Π·Π°Π±ΠΈΡΠ°ΡΡ Π½ΠΎΠ²ΡΠ΅ ΠΏΡΠΎΠΌΠΎΠΊΠΎΠ΄Ρ β°ΠΠ΅ ΠΏΠΎΡΠ΅ΡΡΠΉΡΠ΅ Π΄ΠΎΡΡΡΠΏ, ΡΠΎΡ ΡΠ°Π½ΠΈΡΠ΅ ΡΠ°ΠΉΡ Π·Π°ΡΠ°Π½Π΅Π΅!
ΠΏΡΠΈΠ³Π»Π°ΡΠ°ΠΉ Π΄ΡΡΠ·Π΅ΠΉ Π² Π±ΠΎΡΠ° ΠΈ Π·Π°ΡΠ°Π±Π°ΡΡΠ²Π°ΠΉ Π³ΠΎΠ»Π΄Ρ!
β Π‘ΡΡΠ»ΠΊΠ°: projectevo.games
