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FORGE CS2 | КС ИНВЕСТИЦИИ СКИНЫ

FORGE CS2 | КС ИНВЕСТИЦИИ СКИНЫ

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Подогреваем твое FOMO 🤕 Скупка скинов: @csnsx Наша группа VK: vk.com/csgo_play Кузня аналитики: @ForgeCast Другие проекты: @FowReviews 📨 Реклама и сотрудничество @dealcase либо @reklama_nikita

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📈 Analytical overview of Telegram channel FORGE CS2 | КС ИНВЕСТИЦИИ СКИНЫ

Channel FORGE CS2 | КС ИНВЕСТИЦИИ СКИНЫ (@csforge) in the Russian language segment is an active participant. Currently, the community unites 55 395 subscribers, ranking 1 406 in the Games category and 11 254 in the Russia region.

📊 Audience metrics and dynamics

Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 55 395 subscribers.

According to the latest data from 02 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 8 572 over the last 30 days and by 614 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 37.57%. Within the first 24 hours after publication, content typically collects 30.29% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 20 812 views. Within the first day, a publication typically gains 16 781 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 309.
  • Thematic interests: Content is focused on key topics such as скин, гарант, cs2, valve, перчатка.

📝 Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
Подогреваем твое FOMO 🤕 Скупка скинов: @csnsx Наша группа VK: vk.com/csgo_play Кузня аналитики: @ForgeCast Другие проекты: @FowReviews 📨 Реклама и сотрудничество @dealcase либо @reklama_nikita

Thanks to the high frequency of updates (latest data received on 03 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

55 395
Subscribers
+61424 hours
+3 7687 days
+8 57230 days
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