Sneypmc | Minecraft моды
😎 "Sneypmc" один из лучших каналов 📜 Чат: https://t.me/+raMHbNVoL95hNTEy 💸 Реклама: @reklama_nikita, @Mannakww, @Diggsale, @oldpurple, @AbdullaKZ, @chipaTTI, @dunaess, @ne_daynem 🎸 Владелец: @Hypovoz
Show more📈 Analytical overview of Telegram channel Sneypmc | Minecraft моды
Channel Sneypmc | Minecraft моды (@sneypmc) in the Russian language segment is an active participant. Currently, the community unites 83 158 subscribers, ranking 898 in the Games category and 6 887 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 83 158 subscribers.
According to the latest data from 23 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 635 over the last 30 days and by 10 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 12.63%. Within the first 24 hours after publication, content typically collects 6.67% reactions from the total number of subscribers.
- Post reach: On average, each post receives 10 503 views. Within the first day, a publication typically gains 5 546 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 22.
- Thematic interests: Content is focused on key topics such as minecraft, sneypmc, bedrock, мод, jennymod.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“😎 "Sneypmc" один из лучших каналов
📜 Чат: https://t.me/+raMHbNVoL95hNTEy
💸 Реклама: @reklama_nikita,
@Mannakww, @Diggsale, @oldpurple, @AbdullaKZ, @chipaTTI, @dunaess, @ne_daynem
🎸 Владелец: @Hypovoz”
Thanks to the high frequency of updates (latest data received on 24 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
