BangJO FOLDERS(OnlyDev?)
Open in Telegram
No data
Subscribers
-1824 hours
-407 days
-4430 days
Posts Archive
PUBGM v.3.5.0 64bit
Vector3 GetBonePos(uintptr_t addr, int Idx) {
auto GetBonePos = (Vector3(*)(uintptr_t, uint64_t, Vector3)) (UE4 + 0x55777c0);
auto GetBoneName = (uint64_t *(*)(uint64_t *, uintptr_t, int)) (UE4 + 0x8FDCB84);
auto Mesh = *(uintptr_t *) ((uintptr_t)addr + 0x498);
if (Mesh) {
uint64_t BoneName;
GetBoneName(&BoneName, Mesh, Idx);
return GetBonePos(addr, BoneName, {0, 0, 0});
}
return {0, 0, 0};
}
By BangJO
PUBGM BETA 3.6.3 | 32 BITGNames_Offset :
0x4abca8c
GEngine_Offset : 0xa1d6780 //ULocalPlayer
GEngine_Offset : 0xa1f458c //UEngine
GUObject_Offset : 0x8888880
GetActorArray_Offset : 0x69f1528
Process_Event_Offset : 0x4d50834
GNativeAndroidApp_Offset : 0x9ddb538
Actors_Offset : 0x70
By BangJO
PUBGM BETA 3.6.3 | 64 BITGNames_Offset :
0x7cec114
GEngine_Offset : 0xe5aac70 //ULocalPlayer
GEngine_Offset : 0xe5cfc48 //UEngine
GUObject_Offset : 0x9999990
GetActorArray_Offset : 0x9e91fec
Process_Event_Offset : 0x7f8ffa8
GNativeAndroidApp_Offset : 0xe005850
Actors_Offset : 0xa0
By BangJO
Bypass UE4 Only 64bit
MemoryPatch::createWithHex("libUE4.so", 0xb55afa0, "C0 03 5F D6").Modify();
MemoryPatch::createWithHex(OBFUSCATE("libUE4.so"), 0x6CC2448, OBFUSCATE("00 00 80 D2 C0 03 5F D6")).Modify();
By BangJO
PUBGM BETA 3.6.2 | 32 BITGNames_Offset :
0x4ac959c
GEngine_Offset : 0xa2b3c00 //ULocalPlayer
GEngine_Offset : 0xa2d1a0c //UEngine
GUObject_Offset : 0x8888880
GetActorArray_Offset : 0x69fcf88
Process_Event_Offset : 0x4d5d4b4
GNativeAndroidApp_Offset : 0x9eb9538
Actors_Offset : 0x70
By BangJO
PUBGM BETA 3.6.2 | 64 BITGNames_Offset :
0x7f3ccbc
GEngine_Offset : 0xebb9ff0 //ULocalPlayer
GEngine_Offset : 0xebb9ff0 //UEngine
GUObject_Offset : 0x9999990
GetActorArray_Offset : 0xa22d694
Process_Event_Offset : 0x81eed48
GNativeAndroidApp_Offset : 0xe6158d0
Actors_Offset : 0xa0
By BangJO
For the next pubg v3.6.0
libanogs.so Changed.
libanort.so Changed Completely.
Fix crash old won't work 😂😂
Good luck for noob developers😉👌
PUBGM BETA 3.6.1 | 64 BITGNames_Offset :
0x7ed36a4
GEngine_Offset : 0xeb078c8 //ULocalPlayer
GEngine_Offset : 0xeae28f0 //UEngine
GUObject_Offset : 0x9999990
GetActorArray_Offset : 0xa1c1cf4
Process_Event_Offset : 0x8185564
GNativeAndroidApp_Offset : 0xe53f8d0
Actors_Offset : 0xa0
By BangJO
New Fix Termanition x64 GL
int64_t __fastcall (*osub_501DE44)(int64_t a1);
int64_t __fastcall hsub_501DE44(int64_t a1)
{
while(true)
{
return 0;
}
return osub_501DE44(a1);
}
Tools::Hook((void *) (UE4 + 0x501DE44), (void *) hsub_501DE44, (void **) &osub_501DE44);
Xsuit & Glider
size_t skin(const char *s) {
static const std::unordered_map<std::string, std::string> replacements = {
{"403003", "1407440"}, //Xsuit/Arctic Conqueror Set
{"703001", "4151089"} //Mythical Raven Glider
};
auto it = replacements.find(s);
if (it != replacements.end()) {
strcpy((char *)s, it->second.c_str());
}
return strlen(s);
}
BANGJO_LIB_NO_ORIG("libUE4.so", "0xb55a850", skin);
