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Майнкрафт|Карты|Моды|Ютуберов

Майнкрафт|Карты|Моды|Ютуберов

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Играй в любимую игру с удовольствием, и наш канал тебе в этом поможет! Мы в МАХ - https://max.ru/mcraftmodsskins_maps Купить рекламу: https://telega.in/c/mcraftmodsskins_maps или : @chipaTTI ⭐️

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📈 Analytical overview of Telegram channel Майнкрафт|Карты|Моды|Ютуберов

Channel Майнкрафт|Карты|Моды|Ютуберов (@mcraftmodsskins_mapss) in the Russian language segment is an active participant. Currently, the community unites 45 619 subscribers, ranking 1 784 in the Games category and 13 791 in the Russia region.

📊 Audience metrics and dynamics

Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 45 619 subscribers.

According to the latest data from 24 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -854 over the last 30 days and by -39 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 14.80%. Within the first 24 hours after publication, content typically collects 3.80% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 6 753 views. Within the first day, a publication typically gains 1 734 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 12.
  • Thematic interests: Content is focused on key topics such as bedrock, лолошки, minecraft, био, инф.

📝 Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
Играй в любимую игру с удовольствием, и наш канал тебе в этом поможет! Мы в МАХ - https://max.ru/mcraftmodsskins_maps Купить рекламу: https://telega.in/c/mcraftmodsskins_maps или : @chipaTTI ⭐️

Thanks to the high frequency of updates (latest data received on 25 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

45 619
Subscribers
-3924 hours
-2247 days
-85430 days
Posts Archive