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This channel accepts all policies regarding telegram. Things related to the game are posted here for fun & education purposes only.
Show moreπ Analytical overview of Telegram channel ππ‘ πππ¦π§ πππ‘π π’πππππππ
Channel ππ‘ πππ¦π§ πππ‘π π’πππππππ in the English language segment is an active participant. Currently, the community unites 13 510 subscribers, ranking 6 601 in the Games category and 29 422 in the India region.
π Audience metrics and dynamics
Since its creation on Π½Π΅Π²ΡΠ΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 13 510 subscribers.
According to the latest data from 07 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -905 over the last 30 days and by -35 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 1.26%. Within the first 24 hours after publication, content typically collects 1.20% reactions from the total number of subscribers.
- Post reach: On average, each post receives 171 views. Within the first day, a publication typically gains 163 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 1.
- Thematic interests: Content is focused on key topics such as engine, wingo, database, lottery, api.
π Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
βThis channel accepts all policies regarding telegram. Things related to the game are posted here for fun & education purposes only.β
Thanks to the high frequency of updates (latest data received on 08 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
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| Date | Subscriber Growth | Mentions | Channels | |
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| 01 September | 0 |
| 2 | Thankuuuuuuuuuuuuuuuuuuuuu soo muchh bhai π«Άπ»π«Άπ»π«Άπ»π«Άπ»π«Άπ»β₯οΈ | 11 |
| 3 | Lgaa diya bhai | 11 |
| 4 | No text... | 11 |
| 5 | Bhai mstt hack h ye maja agya | 10 |
| 6 | No text... | 10 |
| 7 | No text... | 9 |
| 8 | No text... | 11 |
| 9 | No text... | 12 |
| 10 | No text... | 30 |
| 11 | No text... | 30 |
| 12 | Bhai aadmin srvre bhuot kdkkk chalu haiπ€©ππ | 30 |
| 13 | No text... | 32 |
| 14 | Wallet to Wallet play kiya π
π
ππ | 31 |
| 15 | No text... | 100 |
| 16 | No text... | 97 |
| 17 | Issi liye madra pasand hai ππ
No. 4 dikh raha hai kya kisi ko π
π
| 89 |
| 18 | Ye alag he leval ka hack h π
π
| 81 |
| 19 | #define GNames_Offset 0x8be1bfc //GNames
#define GEngine_Offset 0xf621d90 //UEngine
#define GEngine_Offset 0xf5fbff0 //ULocalPlayer
#define GUObject_Offset 0xf360880
#define GetActorArray_Offset 0xa98c458
#define GNativeAndroidApp_Offset 0xf08f3a8
#define PostRender_Offset 0xa895ce4
#define CanvasMap_Offset 0xf35b5d0
#define KillMessage_Offset 0x6056b54
#define ProcessEvent_Offset 0x8e5753c //Child
#define ProcessEvent_Offset 0xa4d26ac //Main
#define Strlen_Offset 0xD494670 //skins
#define SwapBuffers_Offset 0xD495d50 //EGL
#define MessageBoxExt ??
#define ShootBulletInner_Offset 0x6FF841C //BulletInner
#define ClientCoronaLab 0x8213BA0 //ClientCoronaLab
#define UpdateVolley 0x704C438 //UpdateVolley
#define GetAndroidSOVersion 0x7d35f68
#define LaunchBP_Offsets 0x76D3594 //LaunchBP
#define luaL_loadbufferx_Ptr_Offset 0xB785B3C
#define lua_pcall_Ptr_Offset 0xB761700 | 125 |
| 20 | PUBGM 4.6 32 BIT
#define GName_Offset 0xA9BFEB4
#define GUObject_Offset 0xABB9D0C
#define Gwrold_offset 0xADC3514
#define viewmatrix 0xADA1B24 | 114 |
