SHADOW FACE OP
Welcome To SHADOW FACE OP Official Telegram Channel β Owner : @shadow_face_op_01 βοΈ Buy Free Fire I'D : https://t.me/+doM7WbzkSSdkMzI1 βοΈ YT Channel link π - https://youtube.com/@shadowfaceop?si=iUBK2ANkclo9gFBY
Show moreπ Analytical overview of Telegram channel SHADOW FACE OP
Channel SHADOW FACE OP in the English language segment is an active participant. Currently, the community unites 57 444 subscribers, ranking 1 333 in the Games category and 6 362 in the India region.
π Audience metrics and dynamics
Since its creation on Π½Π΅Π²ΡΠ΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 57 444 subscribers.
According to the latest data from 05 June, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -1 175 over the last 30 days and by -11 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 11.43%. Within the first 24 hours after publication, content typically collects 2.56% reactions from the total number of subscribers.
- Post reach: On average, each post receives 6 567 views. Within the first day, a publication typically gains 1 474 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 88.
- Thematic interests: Content is focused on key topics such as headshot, aimbot, drag, zomige, bypass.
π Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
βWelcome To SHADOW FACE OP Official Telegram Channel β
Owner : @shadow_face_op_01
βοΈ Buy Free Fire I'D :
https://t.me/+doM7WbzkSSdkMzI1
βοΈ YT Channel link π - https://youtube.com/@shadowfaceop?si=iUBK2ANkclo9gFBYβ
Thanks to the high frequency of updates (latest data received on 07 June, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
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