loru77
По поводу сотрудничества maksimpochtafn@mail.ru Мой магазин: @laronservice https://www.twitch.tv/loru77 https://kick.com/loru777 Ссылка для приглашения - https://t.me/+GVNopps4nL41NTBi @sankvizy Азартный менеджер
Show more📈 Analytical overview of Telegram channel loru77
Channel loru77 (@loru777) in the Russian language segment is an active participant. Currently, the community unites 10 044 subscribers, ranking 8 802 in the Games category and 63 550 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 10 044 subscribers.
According to the latest data from 02 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 464 over the last 30 days and by -2 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 42.02%. Within the first 24 hours after publication, content typically collects 26.49% reactions from the total number of subscribers.
- Post reach: On average, each post receives 4 224 views. Within the first day, a publication typically gains 2 663 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 66.
- Thematic interests: Content is focused on key topics such as таймер, аукцион, ауке, ауки, велоцион.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“По поводу сотрудничества maksimpochtafn@mail.ru
Мой магазин: @laronservice
https://www.twitch.tv/loru77
https://kick.com/loru777
Ссылка для приглашения - https://t.me/+GVNopps4nL41NTBi
@sankvizy Азартный менеджер”
Thanks to the high frequency of updates (latest data received on 03 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
