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BLOODLOOP ($BLS) - Official Announcement

BLOODLOOP ($BLS) - Official Announcement

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You can now claim your rewards by linking your indicated wallet at this website: https://app.unvest.io/projects/43114/0x46b9144771cb3195d66e4eda643a7493fadcaf9d/locks/0x1d03a9f4c9ebdb4088881e963e0d4eec7d482d6d The claiming process is extremely simple: 1) Open the link above 2) Click on the β€œConnect Wallet” button in the upper right corner and link the wallet you have indicated at our website 3) After connecting the wallet, click on the β€œGo To Claim Page” button. 4) Once on the page, load the β€œClaim BLS” button. You will need to approve a transaction, for which you will need $AVAX to pay gas fees. Once approved, you will receive the $BLS in your wallet. :warning: Please DO NOT click on any link outside of the ones shared in our announcement channel. The team will NEVER DM you for support. We only provide assistance through #πŸ“¨β”‚open-a-ticket. DYOR. We thank you for participating in Season 1. Approximately in the next 72 hours we will clarify the claim process for nodes.

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SEASON 1 REWARDS UPDATES You can now officially select if you'd like to receive nodes or tokens. Visit: https://bloodloop.com/account Login with your BloodLoop account, and if you're eligible, select your reward type. Please note that once selected, the decision is FINAL. The page will stay open until July 18th. **Token rewards will be issued the day after. ** Users not selecting the reward type in time, will receive a node by default. REWARDS RECAP: To recap and provide clarity, we remind you that you will be able to choose from: - Getting all $BLS right away - Redeem a node with 10x the value of $BLS you have earned, which unlocks rewards monthly over 30 months. For the first six months, the rewards are ACCUMULATED but not claimable.
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UPDATES S1 REWARDS We have officially finished screening the non-genuine in-game accounts together with multiple user reports, compiling what is the final ranking of users eligible for rewards and here below a recap of the data: - The total number of users eligible for rewards is 6462 - The final Points/BLS ratio is 0.0262 BLS per point accumulated. (You can calculate your reward by multiplying the ratio by the points you earned.) - The minimum score for getting rewards is set at 1000 points. As anticipated, for maximum transparency, here below is the final list of all users who are eligible for rewards: https://docs.google.com/spreadsheets/d/1NNE1oNArz4q1YpI51Z-HiIN1L3LCZyx97_eRrR9LwRE/edit?usp=sharing For Privacy and GDPR compliance, we can provide only censored Epic IDs rather than usernames, together with points. To answer some questions we received regarding the number of eligible users and a discrepancy with the in-game ranking: The in-game leaderboard calculated the total only on users who had already connected their Epic ID to the BloodLoop account and was not updated in real-time with new users entered due to a structural limitation of our system. We last updated the user total on July 2, the last day to undermine the battlepass. WHEN WILL IT BE POSSIBLE TO GET THE REWARDS? Currently, the claim and node contracts are being audited by our trusted auditor, Paladin, and we expect to receive the go-ahead as soon as possible to make the claim available. The audit phase is necessary to ensure the process is smooth and safe and that everything works properly. A page will be available tentatively on Friday (time TBA), where users can pre-select their choice between nodes or direct rewards. Claiming will be made available the following week, after leaving some days for everyone to effectively make their choice. Until then, we urge users to be extremely cautious when clicking links beside #official links or those posted here in announcements. REWARDS RECAP: To recap and provide clarity, we remind you that you will be able to choose from: - Getting all $BLS right away - Redeem a node with 10x the value of $BLS you have earned, which unlocks rewards monthly over 30 months. For the first six months, the rewards are ACCUMULATED but not claimable.
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SEASON 1 REWARDS: UPDATE 1 As promised, here is an update on the state of the art of BloodLoop's P2A season 1 airdrop review and organization. For the past two days, just after the July 2 cutoff, we have been hard at work processing the collected data, while the rest of the team is analyzing log by log everything our system has flagged as suspicious to remove from receiving rewards any suspected cheaters who have not been reported directly by users. After an initial comparison of the data (still in review), we have an initial estimate of the following information: - The BLS/points ratio is approximately 0.024 BLS per point accumulated - The total number of users who are eligible to get rewards, unless additional users are removed, is about 6600 - The cutoff for obtaining rewards has been set at 1000 points, about 1.5 missions per day for the duration of the event. But stop. There's more: we've kept a huge surprise in store. You will have the choice of claiming your rewards, which will be unlocked for 33% right away, and to follow over the course of two months, or choose to receive a P2A Node for FREE. What are P2A Nodes? They are nodes that issue 10x the amount of rewards you should have gotten from P2A, over a 30-month period. For example, with the current tune-up, the first in line would get about 220 tokens, with a node he will generate 2200 tokens distributed over the course of 30 months. Just as with crafting nodes, P2A node rewards are also locked in for the first six months though expendable in the ecosystem. For comparison, a crafting node, based on current tuning, generates about 50 BLS per month for 30 months (1500 tokens approximately), and costs 600 $BLS. You can well understand from these numbers the value of these nodes we are offering! TO SUMMARIZE: Each user will have two choices: - Claim directly the rewards obtained based on the calculated accrual, with an unlocking of 33% and a vesting of two months - Choose a P2A node, which will contain 10x the amount of rewards, credited monthly for 30 months, FOR FREE. Of course, the choice will be completely yours, and updates on how to make this choice will follow in the coming days. Specifically, we will confirm the final ratio and number of final users tentatively on Monday, including a final update on timing.
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GM! Let's start with what you're most eager to know: we are pulling data from the rankings and have begun the first phase of verification. The process will require a series of steps, some of which may begin as soon as tomorrow (battlepass deadline). Updates will follow in the next 48-72 hours regarding status and a possible conversion ratio. But now let's talk about something FUNDAMENTAL to the BloodLoop ecosystem: our crafting nodes. As you know, a few weeks ago we announced the existence of crafting nodes (https://x.com/BloodLoopGAME/status/1799177762806083617), nodes that represent fictitious "equity" in the game's crafting industry, to which more than 16% of the supply is issued and which will receive redistributed the majority of the crafting fees accumulated in-game in perpetuity. Following an initial collection of feedback from the community and our advisors and partners, we decided to reshape the node system as follows, and with the following issues: - Each node will have a fixed cost in $BLS (400-700 $BLS) - Each node will have a fixed emission of $BLS monthly, which will** guarantee a ROI in tokens over about 13 months**. - Emissions can be** boosted up to 150% by staking within the node our NFTs (up to 100% with Energy Manipulators and up to 50% with S.E.M. Capsules) - Each node will generate a total of 2**50,000 $RAGNA (boostable) points per day, loyalty points that will be a measure of your involvement in our ecosystem, which will be convertible to soft-currency in the game as well as have future utilities related to our** gaming studio, Ragnarok Games. The total number of nodes available for sale will be 35,000. A slice of the tokens removed from the mint will be burned and removed** from circulation forever, while another portion reused for additional in-game user compensation mechanisms. For the first six months, node rewards will be locked, but still expendable within the ecosystem (future mints, crafting, marketplace etc). You will be able to decide to lock your rewards for a longer time-frame to get additional $RAGNA points. For maximum clarity: contracts are currently in audit, and we aim for a release during July!
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Season 1 of BloodLoop's P2A has come to an end. It was an intense 6 days that saw over 15,000 players battle it out in the arenas we carefully built for you, with thousands of hours of actual play and tens of thousands of games played overall. Not everything was perfect, we are aware of that, and we are very grateful for the amount of feedback we were able to gather, both from a gameplay and bug standpoint, which will allow us to improve in many ways as we continue our adventure. It is only because of you and your willingness to participate and contribute in some way to what BloodLoop will be in the future that we are able to move forward with confidence. A more detailed post-mortem on the information we gathered and what you can expect from the upcoming seasons will be released in the coming days, but here are some previews of what the team is already working on: - Improved game server stability and increased regional server availability. - General in-game balancing, introducing new spawn mechanisms and tweaking some champions' kits. - Introduction of advanced anti-cheat mechanisms, penalty systems for AFKs and quitters. - General in-game feedback improvements. - Advanced improvements to shooting mechanisms. - Added advanced movement mechanisms for both characters and maps. - General improvement of animations, VFX and SFX (many are still placeholders!) - Introduction of an advanced quest mechanism with different depth levels and modifiers to improve the testing experience and gather even more advanced feedback (character quests, multiple leaderboards, etc.) And much, much more. The date for the next season will be announced as soon as possible, once the total amount of work has been quantified. Regarding the airdrop distribution, the team will take a few days to review all the data, analyze the scores, exclude players who abused/cheated from the scores, and then provide you with an accurate return of the rewards. I anticipate that we are working on some interesting mechanisms that will allow you to increase the amount of rewards you have earned this season (and not by a small amount!). More information will be shared in the coming days. Thank you again on behalf of the entire team. You may only see me and a few others in the chats, but there are over 40 people behind BloodLoop, working to make the product a future success. See you soon in the BloodLoops!
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Hey guys! We kindly ask you to read all the following steps carefully and help us keep the community informed by sharing this information. We noticed that there is a lot of confusion so please everyone READ CAREFULLY : 1) The referral campaign has ended and the rewards have already been distributed. The winners, i.e. 50% of the leaderboard, have already received the tokens. The last useful position that received the rewards had accrued 11 referral points. Unfortunately, all those with the lowest scores did not make it. 2) The play to airdrop campaign, currently on-going, is a totally separate event from the referral campaign. In order to get rewards you will necessarily have to play, complete quests and earn points. At the end of each season, based on the points accumulated and your position, rewards will be distributed according to criteria that will be announced at the end of the season; 3) To be eligible to receive the Play to Airdrop rewards you will need to complete the battle pass mint, starting here http://bloodloop.com/onboard the mint must necessarily be completed before the expiration date that will be announced for each season (2nd July for season 1). If you can't complete the mint for this season, you'll have to wait for the next one. 4) Once you have completed registration on our onboarding site, you will need to connect your bloodloop account with your Epic Game account via this link https://bloodloop.com/connect 5) To be able to play (it is possible to play only and exclusively from Windows PC for the moment) you just need to download the game from this link (before downloading the game, make sure that the technical specifications of your PC meet the minimum requirements indicated on the download page) https://store.epicgames.com/en-US/p/bloodloop-bloodloop-ea-94204c - ATTENTION!! 🚨🚨 Completing the 7-day battle pass minting process does not entitle you to any airdrop, but makes you eligible to receive the play-to-airdrop rewards, if you manage to obtain the necessary points, as explained in point 2) Thanks for your attention and we hope you keep enjoying the play-to-airdrop event!
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The $BLS referral prize pool has been distributed. Cutoff was 11 ref, prizes have been airdropped to everyone that connected their wallet in time by the snapshot day. THIS IS NOT RELATED TO THE P2A, IT'S A DIFFERENT CAMPAIGN *$SFUND rewards will be distributed from Seedify Directly*
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Server will open again in 20 minutes! If you didn’t download the game yet, you can find it on Epic Games looking for: β€œBloodLoop Public Playtest” Leaderboard and point acquired completing quests will be the determining factor of the airdrop distribution.
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Due to the volume of users who are logging in, the servers are experiencing overload that may cause you to wait a few minutes before you can log in or some in-game lag. We have servers open in every region but due to the volume of connections occasionally the matchmaking system will associate users to more remote regions. Please be patient πŸ™‚
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Servers are OFFICIALLY OPENED. You can now play and complete your daily and weekly tasks. Completing quests will provide you with points, which in turn will award you a place on the leaderboard. The total points accumulated and your ranking position will be cumulatively taken into account when distributing the first season's rewards. The servers for today will be open from: 10 AM UTC to 3 PMUTC and 7 PM UTC to 12 AM UTC. (<t:1719309600:t> to <t:1719327600:t> and <t:1719342000:t> to <t:1719273600:t> YOUR TIME)
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You can now download the game here: https://store.epicgames.com/en-US/p/bloodloop-bloodloop-ea-94204c If your Epic Games Store page hasn't updated yet, please restart the launcher and wait a few minutes. Servers will open in 2 HOURS FROM NOW. If you try to queue up now you won't find a match.
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Hey there Loopers! Are you ready for Play to Airdrop - season 1?? Get ready, you will be able to download the game in 1 hour! The event starts at 10.00 AM UTC, basically in 3 hours!! Enjoy the game and Good luck to everyone! πŸ”₯πŸ’ͺ🏻
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The build publishing issue has been fixed, thanks to the support of the Epic Games team. At the same time, to remedy the problem, we had to make several changes to our integration with online services, which also handled part of the P2A quest mechanism. To make sure that the quests work properly, and that everyone gets the rewards they are entitled to, we have decided to postpone the start of Season 1 to Tuesday, the 25th, so that the entire team and our QA delegation can thoroughly test everything to give you the best experience. To make it up to you, we have decided to extend the game times and offer you six continuous days of gameplay, also reshaping them to be friendly to both Europe Asia and America: - Tuesday 25 from 10 AM UTC to 3 PM UTC and 7 PM UTC to 12 AM UTC. - Wednesday 26 from 10 AM UTC to 3 PM UTC and from 7 PM UTC to 12 AM UTC. - Thursday 27 from 10 AM UTC to 3 PM UTC and from 7 PM UTC to 12 AM UTC. - Friday 28 from 10 AM UTC to 3 PM UTC and from 7 PM UTC to 12 AM UTC. - Saturday 29 from 10 AM UTC to 3 PM UTC and from 7 PM UTC to 12 AM UTC. - Sunday 30 from 10 AM UTC to 3 PM UTC and from 7 PM UTC to 12 AM UTC. If you have not yet logged into your Epic Games account please do so, otherwise you will not be eligible for rewards. We are ready to amaze you!
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UPDATES: We have carried out everything in our power and are now awaiting feedback from Epic Games. The problem is out of our direct control and we are waiting for our dedicated support team to resolve the issue. Updates will follow within the next twelve hours. Obviously, the delay will be compensated with a longer duration of subsequent game sessions. Specifically, we will always offer everyone two hours to download the game and extend the hourly availability. I wanted to personally thank everyone who woke up early or did not sleep to play, we will take advantage of this issue to reschedule the hours and make them more accessible to everyone. More updates will follow soon.
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GM Loopers! We are currently experiencing some issues with Epic Games regarding the upload of our latest build which may cause delays in download availability and the scheduled start of the long-awaited Play To Airdrop event. We are actively working to resolve this minor issue and will notify you when the download becomes available. Apologies for the inconvenience this may have caused. See you in the lobby! πŸ”₯
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PLAY-TO-AIRDROP: SEASON 1 STARTS TOMORROW! :crossed_swords: Season 1 will be available from 21-23 June and 28-30 June in the following timeslots - Friday 21/06 from 9 AM to 4 PM UTC - Saturday 22/06 from 7 AM to 7 PM UTC - Sunday 23/06 from 7 AM to 7 PM UTC The game will be available for download from 7AM UTC tomorrow. We are working to extend the availability further in the coming weeks. Please note that to receive any rewards, you must claim your BattlePass before 30 June and link your Epic account here: https://bloodloop.com/connect YOU CAN PLAY EVEN IF YOU DIDN'T COMPLETE THE BATTLEPASS, BUT IF YOU DON'T COMPLETE IT BY THE JUNE 30th YOU WON'T BE INCLUDED IN THE REWARDS DISTRIBUTION REWARDS DISTRIBUTION Once in the game, you can complete a series of daily and weekly quests, which will reset between this season and the next. Quests are structured not to be completed simply on the basis of time spent playing, but on the basis of how much you improve in the game in the time you have available. The total points accumulated will place you in a ranking. The current total prize pool for the three seasons corresponds to 3M $BLS, which will be actively divided between seasons based on various factors including: total number of players, total quests completed, future multipliers etc. The ranking mechanism is designed to be linear, as the quests themselves will do the sorting. We reserve the right to modify parameters before distribution to adapt them to the data we will collect after the end of the season to ensure satisfactory results.
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IMPORTANT REQUIRED STEP TO PLAY AND CLAIM $BLS REWARDS :rotating_light: We're 2 days away from the first season of our Play-To-Airdrop! To play and receive rewards for completing quests, you'll need to link your BloodLoop account to the Epic Games account you're playing with. Rewards will only be available at the end of the season to those who have completed quests, ranked high enough in the leaderboard, and collected the 7-Day BattlePass. If you haven't completed the 7-day step, don't forget. ➑️ CONNECT YOUR EPIC ACCOUNT HERE: https://bloodloop.com/connect If you haven't created a BloodLoop account and claimed your Battlepass yet, you can do so here: https://bloodloop.com/onboard
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The time has finally come! Season 1 of our Play-To-Airdrop starts on June 21st!βš”οΈ During Season 1, you'll be able to play fro
The time has finally come! Season 1 of our Play-To-Airdrop starts on June 21st!βš”οΈ During Season 1, you'll be able to play from June 21st to 23rd and June 28th to 30th. Exact timeslots will be announced soon. You're ready to play if you've minted your 7-day battle pass! Skill-based quests will be available daily and weekly for you to complete and earn points. Points will convert directly into $BLS tokens, which will be airdropped to your connected wallets at the end of each season. Have you signed up already? If not, you have one week left to do so. Starting from Season 2, registration will require a $BLS fee, which will go directly into the reward pool. ➑️Register for FREE here: http://bloodloop.com/onboard
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GM! So far so good, I would say, right? The launch of $BLS is our stepping stone to an incredible adventure, and we are proud to have you with us on this journey! If you have completed your Battlepass, get ready to start earning your $BLS rewards. As much as the first season is focused on gameplay, the next two seasons will also convert your farmed credits on Sesame into multipliers. So even if you didn't get an airdrop today, you'll be ready for the future! Here are some key facts about BloodLoop! BloodLoop currently has nearly 900,000 registrations for the upcoming play-to-airdrop, positioning us as the web3 shooter game with the highest number of users/TVL. The team of over 40 people comes from dual and triple-A production houses. Our focus is not to market ourselves with another boring copy cat, but to innovate and present a title that can bring a breath of fresh air to both the web2 and web3 markets. The community had the largest unlock at launch, with 66% of the total offer allocated to rewards and incentives. We're ready to bring on board the next wave of gamers on a massive scale, we're not playing in the web3 league, we've got big plans and we're ready to prove it to you. The token sinks are ready and will be released later this month in conjunction with the Play to Airdrop rewards distribution. We're bullish on you!
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