EFOOTBALL MOBILE UZ 🎮
EFOOTBALL MOBILE UZ kanaliga xush kelibsiz 😉 ! Sizga zavq beruvchi o'yinni yoritib boruvchi eng oldi Kanal ✅ COINS SHOP🛍 @EFOOTBALL_COINS_PRICE SHOP KANAL👇 @EFOOTBALL_SHOP_UZB CREATOR: @MUHAMMADAMIN2239 Donation: @efootball_mobile_uz_donat
Show more📈 Analytical overview of Telegram channel EFOOTBALL MOBILE UZ 🎮
Channel EFOOTBALL MOBILE UZ 🎮 (@pesser_aka) in the Uzbek language segment is an active participant. Currently, the community unites 33 087 subscribers, ranking 2 600 in the Games category and 2 370 in the Uzbekistan region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 33 087 subscribers.
According to the latest data from 06 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -3 055 over the last 30 days and by -131 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 19.95%. Within the first 24 hours after publication, content typically collects 16.76% reactions from the total number of subscribers.
- Post reach: On average, each post receives 6 612 views. Within the first day, a publication typically gains 5 556 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 92.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“EFOOTBALL MOBILE UZ kanaliga xush kelibsiz 😉 !
Sizga zavq beruvchi o'yinni yoritib boruvchi eng oldi Kanal ✅
COINS SHOP🛍
@EFOOTBALL_COINS_PRICE
SHOP KANAL👇
@EFOOTBALL_SHOP_UZB
CREATOR: @MUHAMMADAMIN2239
Donation: @efootball_mobile_uz_donat”
Thanks to the high frequency of updates (latest data received on 07 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
