Counter-Strike 2 Updates
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Posts Archive
[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Pitstop
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[UPDATE] 07 July 2021
Current version of the game:
1.37.9.5 (1304)
There is no official changelog yet! Message will be updated if changelog pops-up.[UPDATE] 06 July 2021
Current version of the game:
1.37.9.5 (1301)
[ MATCHMAKING ]
● Premier matchmaking can now be selected together with other competitive maps.
● Added competitive matchmaking presets and ability to save/load favorite map selections.
● Added a link to CS:GO Fair Play Guidelines when playing on official game servers.
[ MISC ]
● Bullet penetration check will ignore the firing player model entirely.
● Fixed bot difficulty selector to correctly apply for offline with bots War Games matches.
● Stability improvements.
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The changelog is taken automatically from the official site![UPDATE] 08 June 2021
Current version of the game:
1.37.9.4 (1289)
[UI]
● Fixed live match links in the event panel.
[ SDK ]
● Updated AI Behavior Trees
— Added new “action_secondary_attack” node.
— Added new “action_reload” and “condition_is_reloading” nodes.
— Ammo counts for all weapons are available on the Blackboard via “AmmoCount/weapon_name” key, with “AmmoCount/current” holding the ammo count for the currently equipped weapon. These can be read using nodes such as “condition_is_less”, “condition_is_equal”, etc.
[MAPS]
Pitstop
● Map-wide graphical update with new textures and models.
● Improved optimization.
● Removed cubby under drop-down.
● Lighting and clipping adjustments.
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The changelog is taken automatically from the official site![MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Pitstop
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[UPDATE] 07 June 2021
Current version of the game:
1.37.9.3 (1288)
There is no official changelog yet! Message will be updated if changelog pops-up.[BLOG] - Adjustments to Non-Prime
CS:GO went free to play over three years ago and is still going strong. We see new players entering CS:GO all the time, and it's as important as ever that anyone in the world can pick up and play the game for free.
Along with all the gameplay that we made available for free, new players had access to drops, Ranks, Skill Groups, and a free path to Prime matchmaking. Unfortunately, over time, those benefits have become an incentive for bad actors to hurt the experience of both new and existing players. So today we're revising the offering for new players.
New players can still play every game mode, play on community servers, and play workshop maps. However, they will no longer receive XP, Ranks, drops, or Skill Groups; those features are now exclusively available to Prime Status players.
New players can still upgrade to Prime by purchasing the Prime Status Upgrade from the Steam store, however there is no longer a free path to Prime. And if you purchase the upgrade in the next two weeks, your current Skill Group and XP progress will carry over.
Introducing 'Unranked'
When new players play Competitive, Wingman, and Danger Zone, their matches will still use skill-based matchmaking, but players will not earn a Skill Group.
Prime players can also play Unranked matches, where their Skill Group will not be affected and where there are no lobby Skill Group restrictions.
Whether you're a seasoned veteran or a new arrival, GL and HF!
https://blog.counter-strike.net/index.php/2021/06/34385/
[UPDATE] 03 June 2021
Current version of the game:
1.37.9.3 (1286)
[NON ● PRIME]
● Non ● Prime status accounts will no longer earn XP, Ranks, Skill Groups, item drops, or Prime status through play time.
● Non ● Prime accounts will not be able to participate in Ranked matches.
● Non ● Prime accounts will not be able to activate Bonus Rank XP items and can no longer claim Service Medals.
[UNRANKED MATCHES]
● Introducing Unranked matches for Competitive, Wingman, and Danger Zone game modes.
— While still using skill-based matchmaking, Unranked matches do not affect Skill Group and have no Skill Group party restrictions.
— Non ● Prime accounts are restricted to Unranked, whereas Prime accounts may choose between Ranked and Unranked.
— Ranked matches will always be with other Prime players, exclusively, whereas Unranked matches will be created from the mixed pool of Non ● Prime players — and Prime players that have chosen to play Unranked.
[VSCRIPT]
● Added “DebugDrawBoxAngles” to draw oriented bounding boxes. Usage: DebugDrawBoxAngles( ent.GetOrigin(), ent.GetBoundingMins(), ent.GetBoundingMaxs(), ent.GetAngles(), r, g, b, a, time);
● Added “GetBoundingMinsOriented” and “GetBoundingMaxsOriented” functions that return the axis-aligned bounding box of an entity taking its current orientation into account.
[MISC]
● Scrimmage has been removed from Competitive matchmaking, and has been replaced by Unranked matchmaking.
● Added Import button to Workshop Workbench that takes a .tga file and generates a .vtf file. If the .tga file name contains “_normal” the generated .vtf file will be compiled with the 'normal' flag.
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The changelog is taken automatically from the official site![UPDATE] 27 May 2021
Current version of the game:
1.37.9.2 (1280)
[ MISC ]
– Added option '2' to sv_damage_print_enable, which, when set, will only print damage output after round has ended.
● Coach positions are now saved in round backup files.
● In Deathmatch, fixed the ability to extend invulnerability by repeatedly issuing the “open_buymenu” command.
● In Retakes, armor value now remains fixed during card selection.
[ VSCRIPT ]
● Fixed bounding box issue for rotated entities.
[ MAPS ]
– Ancient
— Art-revision on bombsite B and surrounding area
— Higher contrast base textures at B for better player reads
— Fixed random missing micro-polygons in bomb B totem/sculpture
— Recolored plywood throughout the map for better contrast
— Straightened out broken-wall passage to bombsite B
— Tweaked spawnpoint placement for both teams
– Grind
— Reduced lurk positions in mid for more fluid rotations.
— Lowered cover on A Short to allow boosting over smokes.
— Removed unintended boost locations.
— Fixed multiple bomb stuck spots.
— Minor quality of life and art updates.
– Mocha
— Clipping improvements.
— Navigation mesh improvements.
— Added additional bombsite markers.
— Bug fixes: deathmatch gamemode spawns, CT spawn soundscape, minor lighting errors.
– Cache
— Performance optimizations. (Thanks leplubodeslapin!)
— Reduced bird sounds volume.
— Reduced contrast on some textures.
— Brightened sky slightly.
— Fixed minor issues. (Thanks imik!)
— Restored vivid color to select textures and models.
— Restored select details even on lowest graphical settings.
___
The changelog is taken automatically from the official site![MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Ancient
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Cache
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Mocha
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Grind
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[UPDATE] 24 May 2021
Current version of the game:
1.37.9.1 (1278)
There is no official changelog yet! Message will be updated if changelog pops-up.[UPDATE] 20 May 2021
Current version of the game:
1.37.9.1 (1277)
There is no official changelog yet! Message will be updated if changelog pops-up.[UPDATE] 18 May 2021
Current version of the game:
1.37.9.1 (1276)
There is no official changelog yet! Message will be updated if changelog pops-up.[UPDATE] 13 May 2021
Current version of the game:
1.37.9.1 (1274)
[CSGO 360 STATS]
● Adjusted the calculation for the weapon performance category score.
[MISC]
● Fixed a case where players would receive duplicate warnings about launching in untrusted mode.
[MAPS]
Ancient
● Implemented Cubby 2.0 in mid connector to A, to remove cheap shoulder angle towards site
● Slimmed down the fancy rock, also in mid connector to A
● Sparsed foliage and improved clipping on boost planter near A main
● Quieted down soundscape birds
● Removed clipping from top of bombsite sign in A site, allowing you to self-boost to planter by T main
● Added vphysics clip to T spawn water so guns don't fully submerge
● So many clip brush tweaks
● Blocked grenades from entering inaccessible building by T entrance to mid
● Blocked pixelgaps through scaffolding near B site
● Blocked pixelgaps through doorway trim in new CT path to A site
● Simplified grenade collision on rooftops
● General optimizations
Grind
● Made wall on A long surfable
● Fixed invisible wall near B site
● Fixed out of map boost near A site
● Fixed collision of wall near A site
● Fixed collision of pillars around A site
● Minor art updates around T spawn
Frostbite
● Fixed a regression with airdrops
● Fixed stuck spots (thanks Jakob & conzept)
● Fixed a gap in terrain
● Reworked watchtower models
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The changelog is taken automatically from the official site![MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Ancient, Grind
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[UPDATE] 06 May 2021
Current version of the game:
1.37.9.0 (1272)
[ CS:GO 360 STATS ]
● Updated heatmap images for calavera, grind, mocha, and pitstop
[ MISC ]
● Removed option to look for nearby players for Guardian Missions
● Security and stability improvements
[ MAPS ]
Ancient
● Updated minimap image
Pitstop
● Latest version from workshop
___
The changelog is taken automatically from the official site![MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Pitstop
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
