City Chess
🇺🇿 Международный шахматный клуб из Узбекистана. ♟ Обучаем шахматам с 6 лет — очно в клубе и онлайн по всему миру. 📍 ул. Тараса Шевченко 24: https://t.me/citychess_uz/6916 📩 Связаться с администрацией: @citychess_admin ☎️ +998 90 966 31 32
Show more📈 Analytical overview of Telegram channel City Chess
Channel City Chess (@citychess_uz) in the Russian language segment is an active participant. Currently, the community unites 10 133 subscribers, ranking 6 365 in the Sports category and 7 855 in the Uzbekistan region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 10 133 subscribers.
According to the latest data from 31 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 278 over the last 30 days and by 11 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 53.97%. Within the first 24 hours after publication, content typically collects 33.67% reactions from the total number of subscribers.
- Post reach: On average, each post receives 5 470 views. Within the first day, a publication typically gains 3 413 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 165.
- Thematic interests: Content is focused on key topics such as chess, жавохир, магнус, шахматы, синдарова.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“🇺🇿 Международный шахматный клуб из Узбекистана.
♟ Обучаем шахматам с 6 лет —
очно в клубе и онлайн по всему миру.
📍 ул. Тараса Шевченко 24:
https://t.me/citychess_uz/6916
📩 Связаться с администрацией:
@citychess_admin
☎️ +998 90 966 31 32”
Thanks to the high frequency of updates (latest data received on 01 August, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Sports category.
