Альцест 🛸
Ютуб: youtube.com/@Alcest_M Ютуб 2: youtube.com/@alcestm Твич: twitch.tv/alcest_m Второй твич: twitch.tv/alcest Щитпост ТГ: t.me/alcestoff Арты ТГ: t.me/artalcest Мемы ТГ: t.me/memealcest Бусти: boosty.to/alcest_mz
Show more📈 Analytical overview of Telegram channel Альцест 🛸
Channel Альцест 🛸 (@alcest_m) in the Russian language segment is an active participant. Currently, the community unites 18 161 subscribers, ranking 5 008 in the Games category and 36 857 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 18 161 subscribers.
According to the latest data from 09 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 60 over the last 30 days and by 1 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 36.50%. Within the first 24 hours after publication, content typically collects 19.61% reactions from the total number of subscribers.
- Post reach: On average, each post receives 6 628 views. Within the first day, a publication typically gains 3 562 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 362.
- Thematic interests: Content is focused on key topics such as twitch.tv/alcest_m, хайтейл, твич, ш.и.з.а, дельтарун.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Ютуб: youtube.com/@Alcest_M
Ютуб 2: youtube.com/@alcestm
Твич: twitch.tv/alcest_m
Второй твич: twitch.tv/alcest
Щитпост ТГ: t.me/alcestoff
Арты ТГ: t.me/artalcest
Мемы ТГ: t.me/memealcest
Бусти: boosty.to/alcest_mz”
Thanks to the high frequency of updates (latest data received on 10 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
