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GAMEE Community

GAMEE Community

Open in Telegram

Biggest gaming community on Telegram, powered by $GMEE token. https://x.com/GAMEEToken To get all seriously important news @gameetalk To chat with others in the community https://t.me/gamee To play https://bit.ly/collab-gamee-and-you For collabs

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📈 Analytical overview of Telegram channel GAMEE Community

Channel GAMEE Community (@gameechannel) in the English language segment is an active participant. Currently, the community unites 2 083 987 subscribers, ranking 19 in the Games category and 65 in the International region.

📊 Audience metrics and dynamics

Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 2 083 987 subscribers.

According to the latest data from 14 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -93 819 over the last 30 days and by -3 366 over the last 24 hours, overall reach remains high.

  • Verification status: Verified (Officially confirmed by Telegram)
  • Engagement rate (ER): The average audience engagement rate is 1.19%. Within the first 24 hours after publication, content typically collects 0.29% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 24 787 views. Within the first day, a publication typically gains 6 049 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 173.
  • Thematic interests: Content is focused on key topics such as tribe, whitelist, draw, gmee, breaker.

📝 Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
Biggest gaming community on Telegram, powered by $GMEE token. https://x.com/GAMEEToken To get all seriously important news @gameetalk To chat with others in the community https://t.me/gamee To play https://bit.ly/collab-gamee-and-you For collabs

Thanks to the high frequency of updates (latest data received on 15 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

2 083 987
Subscribers
-3 36624 hours
-22 0277 days
-93 81930 days
Attracting Subscribers
No data
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